@rustsoldev I don't know what's up with my dm's, but have had a couple reach out and do not see messages. Feel free to hit me up here to move things quickly: https://t.co/5f1yxAkjGW
Claude powered AI coding agent deletes entire company database in 9 seconds including backups, after Cursor tool powered by Anthropic's Claude goes rogue
This disaster has wiped out months of consumer data essential to PocketOS and its customers' businesses.
@gokulr Creating a design system would not take "a few weeks max", which is why it's hard to take your view on AI seriously.
You can build an AI-made design system in minutes.
After advising 50+ consumer companies over the last year, the one thing that separates those who can execute and those who can't:
Having a full-time designer in the room at all times
I've met with countless companies that have raised millions��and even one that has raised billions—that do not even have a designer on payroll.
This makes product development broken:
1/ You simply cannot have constructive conversations about ideas without visualizing them in real-time
2/ Your experiments will frequently have inconclusive results because users cannot discover features or they misunderstand how they work
3/ There is no one who can galvanize the team with a vision of what the product could look and feel like
And to be abundantly clear: I'm not referring to visual UI or graphics. I'm talking about someone who can think through the fundamental building blocks of product comprehension—like navigation, interaction and copywriting—and is technically savvy enough to visualize those components in high resolution.
There can certainly be exceptions to not having a designer, like where the CEO is an exceptional visual thinker, but that does not scale beyond a small team.
At the end of day, products live and die in the pixels: it's what the users see and tap. And without someone shepherding that process, you are effectively wandering the desert blind.