@anardooo Iโm thinking about making everything obtainable via looting or crafting.
Except for legendaries, which must be crafted - hat somehow fits the dwarven setting.
Day 11 of building "Dwarves", a Diablo-Minecraft crossover.
Today I'm โfaced with a big decision for the core gameplay loop.
How should gear be acquired?
โ๐จ Crafting like in Minecraft (gather & forge stuff)
๐ดโโ ๏ธ Looting like in Diablo (monsters drop gear)
โ๏ธ Hybrid (loot materials/base items, forge & upgrade)
โWhich loop sounds most satisfying to you?
โ#gamedev #indiedev #pixelart #minecraft #diablo
Day 10 of building "Dwarves", a Diablo-Minecraft crossover.
โDoes it support controllers, even it is played in the browser?โ
@michael_graeter yes it does. Dwarves now has controller support ๐ฎ The mining controls were a bit tricky and Im still tweaking them, but it works.
Day 9 of building "Dwarves", a Diablo-Minecraft crossover.
My dwarf, then โ now โ๏ธ
1๏ธโฃ Day 1: six colored boxes
2๏ธโฃ A face, arms, joints, a belt
3๏ธโฃ Hand-drawn pixel skins: beard strands, cloth, buckle, boots
Introducing: Blast Beetles ๐งจ
Slow, quiet, and harmless right up until they aren't.
Once one reaches you it swells, then it detonates, ripping a crater into the rock and taking torches, ladders, and any other monster nearby with it.
But the real danger is what's left behind. The tunnel you knew is gone, and whatever was sealed behind the walls is now part of your problem.
Day 8 of building "Dwarves", a Diablo-Minecraft crossover.
Today I started on coop mode. A few big questions I still need to answer:
๐ฐ Loot: should everyone see the same drops and race to grab them, or should each player get their own private loot?
๐ Death: when you go down, can friends revive you, and how long should they get? What if nobody does?
โ๏ธ Distance: can players split up and explore alone, or should the group stay together?
And so on...
What do you think? ๐ค