Made a wingsuit flying game with Three.js & WebGPU.
It ships zero art files. Mountains, conifers, rock arches, alpine chalets, the wingsuit and the parachute are all generated in code at load time.
The whole build is 3.5 MB, and 2.2 MB of that is the physics engine (Rapier).
The WraithVeil Estate !!!
A gothic manor design made with a monochomatic palette and magenta accents.
Check the comments for more pictures.
#Minecraft#Minecraftbuilds#minecraft建築コミュ
Template Showcase - Bed 🛏️
A closer look at the Bed template from Kaioga's Block Templates, a bed placed as two halves from one click that puts its sleeper to bed from script, with vanilla's lying pose, sleeping view, closing eyelids and the night skipped, stands them up where vanilla would, keeps their spawn point as long as it stands, bounces whatever lands on it at vanilla's measured rebound for half the fall damage, and explodes anywhere but the Overworld, while keeping the implementation clean and easy to understand. Available now!
How deep can a single Minecraft block be? 🕳️
This one appears 375 blocks deep, but the entire shaft is compressed inside the block itself.
Its 3D geometry adjusts to your camera in real time using MoLang. No custom shaders.
#MinecraftBedrock#Minecraft#VFX
The AI art trick worth borrowing from u/Delicious-Shower8401’s breakdown: make the visual style reusable.
In the Godot project they covered:
• Codex works with a custom skill describing the game’s art direction.
• Successful image prompts get saved as JSON to guide future generations.
• References that already fit the style feed Tripo P2 for 3D asset generation.
• VFX and shader layers are documented in Obsidian to keep effects consistent.
Each new asset starts with an established visual target.
That’s a habit I’d borrow for other AI projects too: save the instructions behind a good result, so the next generation has something concrete to follow.
How many useful prompts are still buried in old chats?
New River Tool for DBTools! Works great for basic canyons as well.
Biome Brush Tool now supports WorldPainter layer import and export.
Download latest version here: https://t.co/jPKtcWKpZR
#Minecraft#minecraftbuilds
First time I'm sharing an MRR chart 😄
Rakazo has made its first internet dollars! 💸
I opened Rakazo Cloud 2 days ago and started offering a paid tier last night.
Getting tonnes of sign-ups. But I still offer a free BYOK tier, so MRR growth will be slow while that's an option.
Many self-hosting too.