PixiJS 3D closed beta signup is now open 🎉
2D and 3D in one place, the PixiJS way!
Fast by default.
WebGPU first with WebGL fallback.
Drop in 3D like it was always there.
Closed beta for the next couple of weeks, then open source!
Register 👇
https://t.co/lZIVezbz5e
Built an ice resurfacer simulator with WebGPU using Opus 4.6 & Opus 5. Everything is procedural, including the sounds. No 3D models or images were used.
Made with Three.js and TSL. The lighting on the ice is calculated once at load. The hockey rink is regulation NHL size, with every line and circle placed to the rulebook. Trail idea inspired by @bruno_simon.
A few things under the hood:
• React Three Fiber + Three.js + drei
• Lenis + Framer Motion for scroll-driven animation
• Custom scroll-to-camera timeline
• Single Draco-compressed GLB with procedural explode/reassemble animation
• Mobile-specific performance optimizations