Well damn! You never know until you try.
I actually built a playable demo for the @AxieInfinity vibeathon
The whole experience was about learning something new. Inspired by @BruceMoku who gave me a couple of tips and pointed me in the right direction.
Inspired by builders in the Ronke community who despite everything still find the creativity and passion to build.
I guess I'm a Ronke builder too now.
Honestly, this building arc has been enlightening.
Thanks to Axie for setting this up as well. It was the final push I needed to try.
Anyway, this has been fun. Still got a lot of bugs to squash. Hopefully I get it all sorted tonight.
video quality is kinda ass but should have the full demo live before Monday.
#Axievibeathon
🐶THE PUPKINS CLASSES🐶
🔸Maltese: The Diva
🔸Chihuahua: Aggressive and Very...
🔸Schiffy: Adventurous & All Rounder
🔸Akita: Calm Big Boi, Sturdy
🔸Dachshund: The Silly, loves tricks
🔸Doberman: The Watch Dog
What happens when you breed two classes together?
Alright let’s take a look at this from a reasonable perspective.
Slightly over allocating GTD is nothing new. I’ve seen it done several times. Not great for UX for bigger projects with more hype.
This is a small team on Ronin, trying to give themselves a shot at building something that makes sense. Considering the state of the market I would understand the decision if true. Makes sense from a strategic standpoint.
The mint price ~ $14 also very reasonable. The only other nft project that has launched on Ronin recently is Yakkamon and that minted out. More hype + free mint + sunflower devs have good track record
So it will make sense to want your collection to mint out in this gaming bear by over- allocating.
From the mint we can clearly see only 1290 NFTs were minted in GTD. Some people minted multiple by the way
612 in FCFS and then the rest on public. So what’s the force about?
People had plenty opportunity to mint at the different stages
And for the other part, if you join a team and they tell you we don’t mute certain people, you don’t mute them. It’s okay to express your concerns but you don’t do otherwise.
We should start moving with sense in this space. Majority of you be acting like teenagers and it’s exhausting. This reaction is not about over allocating anything and definitely not about ethics.
and to those people who are quick to jump on every project calling out a team, despite having zero knowledge of what’s really going on, do better.
Real reason I left RRF team:
Dev and community manager overallocated GTD behind my back despite me telling them not to do that. Risking not just their own credibility but risking my job as well.
Despite working for them for free they had the audacity to go behind my back.
After this shady incident it was clear; they do not care about nothing but selling out the project.
And it showed, because I had muted a 1-1 holder and the dev was having a go at me because, and I quote ‘none of the team does that for lords’. Bro thinks he should treat them as gods despite them fudding the project and attacking his team mates personally.
TLDR: no morals, no respect.
Just took a look at my @XBOX playback archive
Isn't it crazy that Apex is still my most played game on xbox even though I stopped playing 4-5 years ago 🤯
Damn! I thought it would be bf4 but then I lost my old account so explains it😅
Also can you tell I have a thing for shooters?
Seems like the bottom for web3 gaming. Majority burned hard except the founders who ate good then left.
Never have I seen this many takes on the TL causing debates left and right 😅
We’ll be fine.
We just need to do better. Especially builders.
This is coming from someone who has also lost a lot in this space.
Yes it feels terrible but thats because it’s a new/evolving industry and a few group of people took advantage of it.
The problem is not web3 gaming. It’s what we built and who built it.
Build better products, by better teams, and we’ll be fine.
The industry needed to die first for it to evolve.
Hopefully now every one is a little smarter.
Yep. Straight up sucks. One takeaway from the whole experience is we now know how to spot bad actors/teams better.
Many of the those game only came to extract, some are still just buying time to extract another round.
This happened everywhere, not just on Ronin. But hit harder on Ronin because we had more faith in those games.
Anyway, was a hard lesson to learn.
Now paying attention to builders that are committed to actually building something good
@RRFVillage@Moku_HQ@AxieInfinity@RonkeOnRon and a few others have been building consistently.
We need more true builders