An @NWOnieuws Vidi research project • Exploring how games can help imagine & realize sustainable futures • Games For Better Futures & Futures For Better Games🎮
📢Focus groep: wat neem jij mee uit games? Neem deel aan één van de sessies en ontvang een Steam gift card!
📍Do 28 maart, 19-21, Zoom
📍Do 4 april, 19-21, Zoom
📍Do 10 april, 19-21, Utrecht
Meer info en registratie hier: https://t.co/VRDLTnhlTa
All Rise recently got picked up by @rockpapershot! We're so excited to see the game and the fantastic team working on it getting the spotlight. Thank you @liquidmatt!
https://t.co/ojbqjBVxZs
All Rise has gotten a lot of attention lately, we are so grateful! In case you missed it, read more about the gameplay, characters and the first chapter of the game here!
All Rise — an inappropriately joyous game about fighting for the planet. A major report on our game that clashes Phoenix Wright, Disco Elysium and deck building with the ecological crisis - to help fund real court cases. Spread this far and wide! https://t.co/KvxBB2OkNl
We will be setting these up from January on! Join us, tell us all about how games resonate for you, and get a Steam gift card! 🎮 You can register your interest below, dates will follow soon
There will be other focus groups on the resonance of games, online and in English. Interested in joining one? Register below for the mailing list and we'll be in touch soon! 👇
https://t.co/R8DOqiLc3s
There will be other focus groups on the resonance of games, online and in English. Interested in joining one? Register below for the mailing list and we'll be in touch soon! 👇
https://t.co/R8DOqiLc3s
💡Utrecht folks! What do you take away from games? On Dec 6, we are hosting a focus group on the resonance of games. This is an in person meeting in Utrecht, and it will be in Dutch. We'd love to get your input on the topic for @cmPlaysScience's research!
https://t.co/WzOh0zeie8
The collaborative course between @UniUtrecht and @HKUtrecht is coming up again soon! Whether you'd like to sign up, or you're interested in collaborative efforts in making games for better futures: read about it here and stay tuned for more 🎮🌍
https://t.co/Pr6nJxTDGe
Take a course, build a video game, change the world: about a unique course where @UniUtrecht students take on the role of sustainability experts among teams of @HKUtrecht game design students to build resonant, meaningful video games for a better future. https://t.co/4u1L7NrTMU
Returning once more to the Social Impact Factory on November 23rd: join us in bringing together the Utrecht city council with diverse organisations involved in creative and imaginative practices 🤝
https://t.co/WXu62GlMbH
Have you read our latest blog yet by @Vervoort_Joost? What does a research agenda for transformative imagination look like? And how do we link resonant action, deeply creative practices and imagination infrastructures in ways that create profound societal changes?
A blog about how I connect the three main themes I'm working on: resonant action, resonant imagination, and imagination infrastructures. Other people have found this conceptualisation useful – link in the first reply:
Utrecht folk! Join this event on November 2nd on imagination infrastructures - where you'll dive into this concept from different academic perspectives 👇
https://t.co/wycTVLIsPc
Have you read our new blog yet? @Vervoort_Joost writes about Unity's newly announced fees, and the consequences for the game industry as imagination infrastructure - infrastructure that helps us imagine our society as a collective 🌍 https://t.co/Dmhw2iskXN
So happy to see this out. There's a chapter with @cmPlaysScience and @wiegraf_ in here where we discuss games, institutional transformationscand unmaking current destructive systems.
Have you read our new blog yet? @Vervoort_Joost writes about Unity's newly announced fees, and the consequences for the game industry as imagination infrastructure - infrastructure that helps us imagine our society as a collective 🌍 https://t.co/Dmhw2iskXN
Frans Rijnders presenting his MSc thesis on meaning-making processes by players of Dark Souls and Disco Elysium. Players reflect on translating their meaning-making around these games to every day life lessons. Great example of why it's good to investigate the very best games.