Gryzor is a platformer shoot-'em-up game released in 1988 by Ocean Software for the Commodore 64. It is a port of the arcade game Contra. Players control Lance Gryzor, a member of the United Earth Defense Forces, tasked with infiltrating an alien fortress to destroy an atmospheric machine.
Do you remember listening to this music while you waited for the game to load?
Making destruction even more dynamic in UE5!
- Debris fragmentation: Real-time, no Chaos fractures.
- Orphaned geometry detachment: No more floating pieces.
- Advanced damage settings: Customizable destruction effects.
#screenshotsaturday#UE5#gamedev#UnrealEngine5
Excited to share the latest Dig and Destroy simulation update! Now rewritten in C++ for #UnrealEngine5, it features:
Recursive mesh cutting
Optimized convex hulls
Smoother, faster performance🚀
What’s next? Time (and code) will tell! 😅
#gamedevelopment#screenshotsaturday