Judero comes out tomorrow. It’s all a bit too exciting for us at the moment. Hope we’ve done enough in these 2.5-3 years to make people believe in our vision. We tried our best to create something that is most human and joyful. Hid a bit of humanity in every corner.
Ready! I still managed to identify some bugs, just annoyging UI thingies, not game breaking, I hope. I'm working on those now. Expect other problems as well. 🥲
Download link:
https://t.co/oVRuPFiYm3
Discord:
https://t.co/Hko13NNUD2
#gamedev#indiedev
Angeline Era's Demo is OUT!! In this "Bumpslash Adventure," explore a world of Fae and Angels, strange sights, thrilling combat, and...
💥Bump The World!⚔️
play on steam:
https://t.co/eINr8mFUev
How classic Sonic works. A summary thread.
Slope physics and collision will be explained as briefly as possible.
Sonic games work with 3 methods of collision. Hitboxes, Tiles, and Solid Objects. These will be explained separately.
#SonicTheHedgehog#SonicPhysicsGuide
'Atlantis no Nazo' released on this day in 1986.
A pioneer in the movement towards plotting cryptic design in Japanese platformers. Atlantis no Nazo is renowned for its "difficulty" -- the result of stiff control, obtuse progression, and limited offensive / defensive options.
@moshboy Here's a turn-based strategy about two clans of crows fighting for territory control (pictured: cat rider). This game had an uncontrolled memory leak, also I was unable to program the AI.
Announcement time! This co-op retro-3D shooter-RPG I'm working on has a title and Steam page:
Gunmetal Gothic
https://t.co/8vG2BYIjW3
If you think this project looks cool, give it a wishlist!