environment dressing is all about variety. we built a collection of cardboard boxes with different sizes, shapes, and wear so storage areas feel naturally cluttered instead of copy-pasted📦 #3Dart#WIP
Der Psycho-Horror - Titel 'In Nightwatch at The Museum' (@nightmuseumgame):
- Indonesien der 1990er, nach Asienkrise
- in einem Kolonial-Java-Museum
- ein "Brand, über den niemand spricht"
Link: https://t.co/5jHI6Q6R0C
#IndieGames#PsychoHorror#Indonesia#Museum
🚨 dev milestone!
we reached 400+ Steam wishlists in our first month 🎉
huge thanks to everyone who's supported Nightwatch so far. that means more than you know ❤️
@nightmuseumgame An Indonesian museum after the ’90s financial crisis is such a specific horror setup, I’m intrigued. Thanks for sharing Nightwatch at The Museum!
As the developer of @nightmuseumgame, I always amazed by our 3D artist team. We create something like this with such low tris, and the texturing is really what makes it work.
Don't forget to wishlist our game! <3
slowly refining the railway crossing. most of the shapes are locked in. and now it's all about materials, props, lighting, and those little details that sell the scene 🚧