Linux binaries for our #vulkan graphics demo "Sentinel 7" (4th place at #evoke2025) are available now:
https://t.co/jb3y79Uwav
macOS version will come soon-ish hopefully..
#demoscene#gpu#rendering
Recovering from first day of #evoke2025 demoparty :)
In a few hours the Science crew will drive back to Cologne again for some more partying \o/
#demoscene
I wrote a custom D3D12 renderer for Doom 2016 level geometry in C++
Writeup:
https://t.co/4TYBwfqpIk
Video:
https://t.co/rtwIHLbq7E
Kudos to @dark1x and @digitalfoundry for their awesome #idTech videos, which were a great inspiration!
#doom#gamedev#directx#gpu#idsoftware
In #blender#b3d what is the quickest way to determine the world- or local-space dimensions of a mesh object? Can I see the viewport coordinates of my mouse pointer somewhere?
Trying to write a simpler #blender#b3d mesh exporter so far hasn't been a pleasant experience:
- Scarce or outdated documentation
- APIs that seem to change every year or so
- No straight forward way to get triangle index buffer data
- etc.
@hfrhjb Es gibt jede Menge Optionen fรผr Scaling/Filtering (inkl. Integer scaling ohne bilinear). Auch Shader fรผr CRT/scanlines und so. Ist ein Linux mit den bekannten Emulatoren, nettes Dashboard.
Wifi integriert, HDMI out zum TV, Headphones. Auf YT gibts viele Reviews
@hfrhjb Powkiddy RGB30 (720x720px screen mit 1:1 aspect ratio, perfekt fรผr GB und PICO-8) aus China. Emuliert die meisten 8/16/32-Bit Systeme ziemlich gut. Sound und Verarbeitung sind auch prima.