I have 2 games out in the older Unity back in 2014 and 2015. https://t.co/fJYMNK5AMd is the site. working on a very in-depth 3D FPV RPG game. The AI characters talk to you, but not in TEXT On Screen. Actual voice recordings by me and others. Quest for the Stolen Scriptures
@comp3int I support Joe Rickwood on Patreon. Sorry folks take advantage of it. Well, I did go back and hear your video where you said to add the lines at top of code. Worked like a champ. I added Crawl mode, too.
@omeletteandyog1 Just turned Large Monitor around for wife to see, SHE thought very real looking and so do I.. I do have a "Creation" game and would not mind doing an UPGRADE using this kind of scene. I have an ocean scene to use with sea life.
@unitygames very nice. I have spent DAYS doing scenery in great detail, just to get Laggy Video with the highest video card and computer CPU. This may help my FPS
@omeletteandyog1 WOW, this is very nice. I dont have a scene in my 3D Quest game to use it with, but those of you making shoreline scenery and lighthouses, should really love this.
@FeedMyKids1 Here is 2nd Error
ErrorCS0246The type or namespace name 'Inventory' could not be found (are you missing a using directive or an assembly reference?)
Assembly-CSharp InventorySaveSystem.csLine 9
@FeedMyKids1 I received these 2 Errors in my MicrosoftVisualStudio 2019 window....
ErrorCS1061'Item' does not contain a definition for 'ItemName' and no accessible extension method 'ItemName' accepting a first argument of type 'Item' could be found InventorySaveSystem.csLine 13