π§ Organic 3D Sculptor
π Worked with hundreds of clients worldwide
π₯ Want to create pro-level characters?
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The Move InfiniteDepth brush lets you push and reshape your model with an infinite depth effect.
Follow for more ZBrush tips and check out my course to take your modeling skills to the next level! π
#ZBrush#ZBrushTips#ZBrushBrush#DigitalSculpting#3DModeling
Create a perfect arc from a single face using the Wedge Tool in Maya. π₯
A quick way to create curved geometry without manually extruding and rotating each face.
Follow for more Maya tips! π
#Maya#AutodeskMaya#MayaTips#3DModeling#3DArtist
In this Reel, Iβm using Close β Convex Hole β Circle to quickly create a clean, circular shape on the mesh.
A simple ZBrush tool that can save you a lot of time when modeling. π§βπ¨
Follow for more ZBrush tips and tricks! π
#ZBrush#ZBrushTips#ZBrushTutorial#3DModeling
Ever had to move an object and then struggle to put it back in the exact same position?
Such a simple trick, but super useful when working with textures and precise positioning.
Follow for more ZBrush tips!
#ZBrush#ZBrushTips#ZBrushTutorial#DigitalSculpting#3DModeling
Create perfect circles on your mesh using the Split feature in ZModeler! π΅
A simple but powerful trick in ZBrush that gives you clean, precise circular shapes in just a few clicks.
#ZBrush#ZModeler#ZBrushTips#ZBrushTutorial#HardSurface
In todayβs reel, Iβm using Contact and Align to position objects quickly and accurately.
Two simple tools that can make your workflow a lot faster when you need to place things exactly where you want them.
#ZBrush#ZBrushTips#ZBrushTutorial#DigitalSculpting#3DModeling
Transpose Cloth is one of those ZBrush brushes that can save you a LOT of time when working with cloth. π
In todayβs reel, Iβll show you a quick way to use it and get the result you want without overcomplicating thing
#ZBrush#ZBrushTips#ZBrushTutorial#DigitalSculpting
Today Iβm using Mayaβs Snap Together Tool to quickly snap objects together and make the modeling process much easier. π₯
Itβs a simple tool, but it can save you a lot of time in your workflow!
Follow for more Maya, 3D & modeling tips! π
#Maya#AutodeskMaya#Maya3D#3DModeling
A quick way to fill your mask in ZBrush!
Just a simple trick using Mask by Region that can make your workflow much faster.
If you found this useful, follow me for more ZBrush tips and check out my course to learn more! π
#ZBrush#ZBrushTips#ZBrushWorkflow#ZBrushTutorial
Using Flat Subdivision inside Dynamic Subdiv in ZBrush to support all the edges of the model at once.
This technique is really useful when you need to add edge support quickly across the entire model.
#ZBrush#ZBrush3D#ZBrushTips#ZBrushWorkflow#3DModeling
Rename multiple objects at once in Maya! π
Still renaming objects one by one? π
With this simple trick, you can rename multiple objects at once and save a LOT of time in your workflow! π¨βπ»π₯
Save this Reel so you donβt forget! π
#Maya#AutodeskMaya#3D#3DModeling#CGI