@nnssppyyvv@mercifuIl You can’t have Eurovision in Gaza because you left no Gaza. You moved millions of palestinians and took their homes, condemning them to a life in poverty and death. You can’t expect to have a good time in a place like that
Some common mistakes I often see LD students & juniors do are tied to breathability & flow.
To not have enough space for the player to move or things that disallow good flow.
This becomes more relevant in MP games. But can still apply for SP games.
Here's a few examples.
There are lots of ways to solve the problems that come up from this great illustration of 3rd person aiming/shooting. Especially when dealing with projectiles.
I’ve wanted to talk about our solution for this on TLOU2 for a while and seems like there’s no better time than now! 🧵
@lilwilson747 @Valeissoawesome @calambre07 @AKN4710 Literalmente nadie ha dicho de justificar nada. Solo he dicho que vas por la vida criminalizando a millones de personas en base 3 mierdas que has visto en internet y que no representan a nadie. Si se usase la misma lógica con los heteros, estarías todos en cadena perpetua
You can 𝗰𝗵𝗮𝗻𝗴𝗲 the 𝗱𝗲𝗳𝗮𝘂𝗹𝘁 𝗻𝗮𝗺𝗶���𝗴 of duplicated objects "𝗣𝗿𝗲𝗳𝗮𝗯 (𝟭)" in Unity by going to the Project Settings tab 🙂
#unitytips #unity2d #unity3d #gamedev
I've been playing and really enjoying #MetroidPrimeRemaster and I'd like to talk about something they do really well: mental mapping. Meaning that we're always aware roughly where we are and are able to remember locations, ability gates and orient ourselves. #LevelDesign
Hey, #gamedev and those aspiring to be!
The #GDC23 vault has gone live and, thanks to the lovely people running @Official_GDC, can now be viewed FOR FREE.
This is a big deal to me as I worked very hard to put this together. Please give it a watch!🥰
https://t.co/7Y0vLwfMMM