@GeorgeCrudo He is 100% getting paid to say this shit, its the same exact textbook these dimwits use everytime this discussion comes up. Makes sense AI peddlers would approach him, since hes a gateway to 3D for many people
it made my life so much easier I tell every editor I know to get it, probably works for a lot of other pc jobs too. @jiggywastaken mentioned it in his video years ago and its one of the first things I install every time I reinstall windows
ik theres a bunch of editors following me so listen closely: download and install Listary right now, its a free super lightweight program that actually lets you find files you need, its the best easiest qol improvement for windows ever
@ElmetGuillem Was it ever a universal truth? Always felt like the opposite was the case. DS1 is my favorite game of all time and gameplay wise Gwyn was a letdown even when I first played it. I died once, came back and parried him to death, left me feeling "that was it?"
@dotflare3 For a lot of people outside of 3d all characters are on a scale from call of duty (realistic) to fortnite (stylized). That and a lot of your models have very similar proportions, almost making it look like they are trying to fit into the fortnite model hitbox.
@BloodCrisisGame semi related: had an argument recently with a friend whether nosferatu or edward cullen has more aura and I had to prove him wrong real quick
@jiggywastaken idk if everyone knew that besides me but rendering and replacing the part you want to roto into a prores format helps a ton, basically most formats that arent h264. I went from crashing after 20 frames to easily rotoing however long I needed it to