@notch Big agree. It's like letting a very expensive, very sophisticated parrot dictate code for you. It might get some things right, but it doesn't really understand logic.
@84Aleha Itโs so obvious your stuff is AI, you โdrewโ the highlights on the window slats before you drew the slats themselves. I hope people think more critically and realize your fraud
@notch@LewisCTech I also think overuse of LLMs rob users of the chance to learn skills themselves. Youโre outsourcing your thinking and learning to a machine.
The same way using a walking machine to walk would atrophy your muscles, using a thinking machine will atrophy your mind.
@TimSweeneyEpic Governments weren't calling to ban X before people started using Grok to generate weird images. Allowing generation of sexual images of children isn't an issue of free speech.
@TynanSylvester This is simpler than thinking because it lacks understanding. I could be taught to recognize patterns in Chinese text without ever knowing Chinese, yet I would lack understanding of what the text means and why it is assembled the way it is.
@TynanSylvester I donโt think so at all. If you could watch tens of thousands of hours of someone speaking, you would recognize what words often come after others. You donโt need to know anything about what theyโre thinking to replicate a pattern in language.
@notch@Grummz The only people I see speak about AI positively are people who either work for / are invested in an AI company, or people who have made it their entire personality (AI bros) because they hope it can substitute for their lack of skill / passion
@Not_Silly0 @ConcernedApe I was using Godot a bunch and switched to MonoGame for freedom as well. I didn't like feeling forced to design my game to fit someone else's engine rather than making an engine to fit the game. But it was fun to use!
I hope you find the option that fits your vision the best.
@Not_Silly0 @ConcernedApe Best of luck! Frameworks like MonoGame can be daunting, you have to make basically everything yourself. For an engine on Linux, I would definitely recommend Godot (you can use C# with it, though it's not the main language). Unity is a bit glitchy but also works.
@Not_Silly0 @ConcernedApe I can vouch for MonoGame on Linux. I'm working on a game in it, and use Linux Mint as my main OS. Works great for development, and you can easily build for other OS's with a command. If you like C# and want to build it yourself, you can't go wrong with MonoGame
@ConcernedApe Looking forward to reading them all in Haunted Chocolatier, but it's a shame you don't share more of those thoughts. That "stop hexing yourself" video was very motivating and inspiring
@code4broke@JustinTrudeau Crazy how the government can just tell you to kill your animals under the guise of "food safety" when the animals aren't even used for food. Makes no sense.