@HissatsuClaw@moonfell_rpg@N80Supersoldier@AlfredBaudisch Hey! would there be any chance for you to describe what would you like from a normal map tool? Id like to have input from artists that really look for a good normal light rather than a quick "looks okish"
Behold: a quad. Replicating PS1 dither pattern and pixel snapping/wobbly vertices (it's clip-space rounding).
I'm making a new 3D engine from scratch in Odin, inteded to feel like PS1 games. Just for fun.
@RocketWorm I read his short stories collection, robot saga and foundation saga like 15 years ago, when they still felt like science fiction. I can't remember how many times these recent years I've been thinking "oh there is a story from Asimov that relates to this real life event" haha