I'm finally going back to this project. I love the retro / PSX aesthetic with low texel density. Going for a small environment now, straight from the 1990s.
#GameDev#3DArt
I got tired of manually adding logos/watermarks in external software, so I made a reusable compositor node group that does this for me. Just drag it in, pick a corner, adjust margin/scale/opacity. Free download on my patreon!
#b3d#blender3d
Free learning content incoming👇
Explore a UE template for live broadcast workflows, a tutorial on creating cinematic dialogue scenes using just your phone, and much more: https://t.co/fvbztDwSHh
Don’t give up, someone loves your art
Don’t give up, someone loves your art
Don’t give up, someone loves your art
Don’t give up, someone loves your art
Don’t give up, someone loves your art
Don’t give up, someone loves your art
I've updated Retro CRT TV pack to Unreal Engine 5.8. Psst... there are also included formats for other engines and DCCs (blend, fbx, usdz, glb)
#UE5#pixelartㅤㅤㅤㅤ
A small procedural meadow study in Blender.
Most of the work is in the grass: procedural blades, materials and scattering built with nodes. I used the red poppies as the focal point and handled all post-processing directly in Blender’s compositor.
#b3d#ScreenshotSaturday
Let's call those experiments with geo nodes done, at least for now😅. Changed the feel to spring, added some bushes, tweaked some nodes, improved lighting a bit.
#b3d#lowpoly
I’m finally back after a long and difficult break. Getting back into the flow with @cgboost’s new free Frog Bot course. Had a great time with it - a lot of solid knowledge packed into just 2.5 hours of content.
#b3d#hardsurface
The @fab Friday Mega Sale is here!
From now until 11:59pm ET Dec 1, get up to 70% off nearly 100,000 assets, templates, gameplay systems, materials, and more.
The next big addition to your project awaits, jump into the sale today!: https://t.co/C8O1tRbkwN