@linzer_art Assuming you mean Radiant Regen, very strong after the buffs. Comparable sustain to Infuser / Leech without the extra stats from those items for half the price.
Not on Graves though, champs that can spam spells and apply it easily like Celeste, Shiv, Geist, Mirage.
@KillingBlowKing@ars_lunar Some of the starting stamina just makes no sense in this game.
Grey Talon - 4, Vindicta 2. Very similar kit design / role they fill in a game.
Celeste - 4, Holiday 2. Again pretty similar hypermobile designs.
Ivy - 4 for... reasons?
@dundundada72989@regal_savvy@deadlock My mistake I actually didn't read the initial cooldown reduction I was referring to the level 2 reduction from -8 to -10. Gutshot went from 18s to 13s at level 2 so I could actually see it being a somewhat relevant buff.
@regal_savvy@dundundada72989@deadlock Pretty much yeah, outclassed may be a stretch as he can do quite a lot of damage with Ballistic Enchantment + Rapid Recharge which also turbo buffs your base gun damage but what is that worth when your Ira Domini is firing blanks.
@dundundada72989@regal_savvy@deadlock Two seconds off Gutshot cooldown is very rarely going to do anything in a fight and you already had unlimited traps with the only useful Venator build (BE, RR). You will see how heavily nerfed he is when you play.
@dundundada72989@regal_savvy@deadlock You are massively underestimating the nerf to his ultimate.
The 'buffs' outside of the gutshot stun damage are completely irrelevant. Also gutshot is still not working properly.
@nichtlith@deadlock Whoever posted this is extemely clueless. The 'buffs' are more like bugfixes. The original stun duration was a clear oversight by the devs but gutshot heavy melee was always going to be a niche part of his kit anyway. The only strong and fun part of his kit just got deleted.
@Ahku__@cafeconcow@ToxicAssWhore Yeah it's not exactly easy to hit either, the collision is very wonky. Half the time they hit a wall and just slide along it instead of getting stunned.
@cafeconcow@ToxicAssWhore Traps are the most worthless part of his kit and this would help fix that and give him a real combo. Currently you just throw traps and hope someone stumbles on to one in a fight. Increasing the trap lifetime duration is another option but sounds unfun to play against.
@myTrainline@DeadlockAnon Yorick would be technically the most similar example to Graves in terms of kit design but a more accurate example of her playstyle in league is inting Sion. Extremely low skill floor and opressive simply by existing. People don't complain about normal splitpushers in league.
@myTrainline@DeadlockAnon It's not inherently about splitpushing, when you have a champion kit that forces the enemy in to a lose-lose situation (let them push and lose or go and deal with them and lose elsewhere on the map) it fundamentally changes the game.