Today I'm 31.
It's also roughly the first anniversary of Rising Moon's death.
And it will also be the day I choose to officially quit Splatoon.
[thread]
@Pagnaaa_ Quand on est arrivé à la fin des deuxièmes kits, j'avais dit que je pensais si y'avait des troisièmes kits, les dapples en auraient sûrement parce que les deux existants sont trop moyens.
Mais bon j'ai pas encore trop testé, et au final c'est une question de goût aussi.
@Pagnaaa_ Du coup je vois la splash comme la splash du luna : tu engages un combat, et pour éviter de te faire prendre par un allié, tu lances la splash pour gagner un tempo et augmenter ta survie.
Le haut perceur peut permettre de combler la distance aussi, comme peut le faire un 2000.
Overall the chances of having a good kit seemspretty decent to me.
Sadly I'm not really able to play this kind of weapons at a decent level... But I'm still interested.
I'm guessing it was already done by other people, but just in case it wasn't...
There are 13 blasters, we're still waiting for Custom Range Blaster.
There are 14 sub weapons, and only one duplicate in blasters (splat). So that leaves two sub blasters didn't get:
beacon / wall.
Missiles combine with the main weapon and help going back in as you know where people are without having to turf (which you can't).
Crab is good overall and give range, would go well with beacon (if it happens) as a kit imo.