@joshrivera yes i understand what you mean, some things that should be simple can become unnecessarily complicated in GMS. Will see if I check on Unity for the next game.
I spent way... too much time on this water, but it turned out really well in the end. 🤪
And since I do not know anything about shaders...
This is 100% done with surfaces and animation.
Do you like it?
#GameMaker#pixelart#indiegame#GMS2#InTheDistance
@XorDev@PelicanPolice funny that you mention the shadows, I think I did that effect 5-6 years ago just when I started programming, and have thought several times that maybe I should redo it, but even though it is so simple in its code, it still works well and will probably remain until the end. 😁