2013 vs 2026
GTA 6 artwork is now being put up in New York City. In 10+ years time, people will post images of this just as they do with GTA 5’s mural.
We’ve made it guys. Marketing is here.
The big long list of new details #GTAVI details via @gameinformer
WORLD & MAP
▪️ GTAVI features more interiors than ever before, with Rockstar focusing heavily on rooftops, alleys and building interiors.
▪️ The map pause menu has a new satellite-style appearance.
▪️ RydeMe provides fast travel through an in-game ride-share service.
▪️ Players can interact with other passengers during shared RydeMe journeys.
JASON & LUCIA
▪️ Their relationship can remain platonic or develop romantically depending on player choices.
▪️ Parts of the story can change depending on Jason and Lucia’s bond.
VEHICLES & CAR THEFT
▪️ Vehicle theft is more advanced, with some expensive cars requiring specialised tools to steal.
▪️ High-end vehicles can feature difficult security systems and trackers.
▪️ The WAiNK phone app can scan vehicles and reveal security systems, trackers, registration costs and resale value.
WEATHER & ENVIRONMENT
▪️ GTAVI features a completely re-engineered, localised and persistent weather system from Red Dead Redemption 2
▪️ Fully dynamic cloudscapes move across Leonida and generate different weather conditions.
▪️ One area can be sunny while another nearby location is experiencing heavy rain.
▪️ Rain can create realistic rainbows, persistent puddles and wet surfaces that remain after storms.
▪️ A new wind system includes offshore breezes, convectional updrafts and wind occlusion from buildings.
▪️ Wind affects hair, debris, water surfaces and vegetation.
▪️ Tropical storms and hurricanes are confirmed.
WILDLIFE
▪️ GTAVI features more than 170 animal species, including over 60 bird types and more than 30 land mammals.
▪️ Confirmed wildlife includes alligators, manatees, flamingos, pelicans, iguanas, feral cats, cane toads, armadillos and rhesus macaques.
▪️ Marine life includes different species of sharks, whales, rays, turtles and jellyfish, each with distinct movement behaviours.
▪️ Animals can feature iridescence, bioluminescence, translucency and improved feather, hair and fur systems.
▪️ Fur can become wet, dirty, matted and clumped depending on the environment.
▪️ Animals can be tracked and are categorised as Rare, Discoverable and Legendary.
ACTIVITIES
▪️ Base jumping
▪️ Billiards
▪️ Gyms
▪️ Kayaking
▪️ Mini golf
▪️ Scuba diving
▪️ Street and off-road racing
▪️ Zoos
▪️ Air boating
▪️ Jet skiing
NPCs
▪️ NPCs have different heights, body types, musculature and localised body-fat distribution.
▪️ Skin details include freckles, moles and tanning.
▪️ NPCs feature more culturally accurate tattoos, hairstyles and body grooming.
▪️ Clothing varies depending on location, social situation, dirt, weathering and fit.
▪️ GTAVI features Rockstar’s largest range of clothing and accessories yet.
ROBBERIES & MONEY
▪️ Robberies can be completed alone or as a duo.
▪️ Players can approach robberies loud and fast or quiet and thorough.
▪️ Robbing places together can strengthen Jason and Lucia’s relationship.
▪️ Some missions only become available depending on how much money you have.
STORY & PLAYER CHOICE
▪️ Player decisions, both large and small, can significantly affect the direction of the story.
▪️ GTAVI is designed to encourage multiple playthroughs based on different choices.
Source: https://t.co/qyoKG8sjeY
Lucia Caminos
A Liberty City native trained in combat sports by her father. A mysterious incident involving her family landed her in Leonida Penitentiary. Following her release from prison, she, like Jason, aims to live the good life by whatever means necessary.
Jason Duval
An army veteran who has spent much of his life around criminals seeking a fresh, hopefully lucrative, start. He works for drug runners in the Leonida Keys at the start of the game.
The state’s six primary regions are Vice City, the Leonida Keys, Grassrivers, Port Gellhorn, Ambrosia, and Mount Kalaga National Park. Vice City boasts the glamour and hustle of Miami, including deco architecture, often congested roadways (making police car chases a bigger challenge for players), scenic beaches, and a bustling cruise ship port. Grassrivers is the game’s equivalent of the Everglades: an expansive, biodiverse wetland filled with reptilian predators and questionably friendly, probably armed outdoorsmen.
https://t.co/oNtwoBUjlO
Leonida is the biggest map Rockstar has ever created “by some degree”, Garbut says. He describes it as twice as large as GTAV, and it’s more dense, detailed, and interactive. “This new world is different,” Garbut says. “We obsessed about every part – the rooftops, the alleys, the internals and everything in between to the point we hit a critical mass with the numbers of our interiors, and you start to feel the buildings are more real inside and out. This world is a cohesive whole with the density of content and a hand-crafted quality to every bit.”
https://t.co/oNtwoBUjlO
Some information on NPC variety in GTA 6
"Rockstar crafted Leonida’s citizens with an unprecedented level of detail and nuance. NPCs now vary in height and have different body types with specific differences in areas such as musculature, local weight gain in chests/busts, stomachs, and, yes, butts. Different skin types are also represented, with details such as freckles, moles, and tanning now evident. Kane adds that Rockstar also “paid a crazy amount of attention” to making culturally correct tattoo styles that fit Leonida’s diverse communities and regions. Hair and body grooming will also have better visual representation featuring far more ethnic styles."
https://t.co/oNtwoBUjlO