Awesome work José Molfino! 🤩 @Jose_Molfino is the Co-Founder of Stato and the Lead 3D Artist. As a skilled generalist, he adds the approach with advanced techniques to keep his company’s work outstanding. He used #Houdini's MPM solver to create this lava flow.
Real CAD precision is officially inside Blender.
Forge brings live booleans, perfect edge fillets, and native STEP integration directly into a dedicated viewport mode. The best part? Hitting "Commit to Blender" instantly spits out a clean, all-quad mesh. Zero manual retopo required.
#b3d #blender3d #hardsurface #3dartist
I will have a big announcement in the upcoming hours all the blender 3d artists that are into anime style / npr or blender in general will benefit from it alot alot and also who want to make game assets / vfx
#b3d#3dcg#3dart#3DCG#anime#gamedev
My most used Blender addons #4:
- Shaders Plus by SMOUSE
Glass, water, oily metals are just made extremely easy with these shaders. You would be surprised how much I end up making those.
Also very performant and comes with a bunch of presets to get you started.
Even though my own Material addon has a glass shader, I mostly use that one when I need simple glass with surface imperfections. For anything more complicated like light dispersion or caustics, I use Shaders Plus.
A handful of pebbles. A field of nails. A surprisingly beautiful symphony. 🎶
Designed by California artist Ned Kahn, this mesmerizing installation transforms the simple act of falling stones into an ever-changing musical composition. As pebbles weave their way through a dense array of metal pins, each impact generates unique rhythms and tones shaped by gravity, chance, and motion.
A reminder that sound, movement, and design can come together in the most unexpected ways.
🎥 tt/_madiesunny_
#ParametricArchitecture #NedKahn #KineticArt #SoundArt #InteractiveDesign