Thirty years ago, I used the holidays to rewrite our in-house 3d tool from scratch, based on specs and design I worked on for a year. On January 2nd 1994, the first version was running! I'm incredible proud, humbled and impressed of where it went. Happy 30th birthday :) #b3d
Blender Foundation and the online developers community are proud to present Blender 4.0 🚀
Light Linking, AgX, new Principled BSDF, Geometry Nodes Repeat Zone, USD improvements, and so much more!
See all that's new at https://t.co/PcXpBKul9A #b3d#DevFund
After nearly 18 years, GraphicAll is sunsetting.
Better infrastructure around the Blender project and concerns around security have made the site obsolete.
Thanks to everyone involved! ❤️ #b3d
4 years of development.
12,000 merged pull requests.
7,000 fixed issues.
1,500 individual contributors across engine and docs.
Godot 4.0 sets sail NOW! ⛵️
A complete overhaul. A solid foundation to build upon. #GodotEngine
https://t.co/XgE9iq29Jp
It's here! The new platform for Blender development is live at https://t.co/pCr1HBuBAh. Congratulations to everyone working so hard to pull this off!
Read more https://t.co/IeMyM4nBMv #b3d#devfund
The new development infrastructure is almost there!
Check out a preview of the new portal: https://t.co/pCr1HBuBAh.
Detailed update: https://t.co/R0rfCOd4Hy #b3d
@NotChrispyJ@LinusTech Yes especially when using Linux.
Removal of s3 have been absolutely terrible and I've been wanting LTT to make a video on it for a long time. Hopefully something comes from this tweet.
And we finalized!
Happy merge all. This is a big moment for the Ethereum ecosystem. Everyone who helped make the merge happen should feel very proud today.