New cool feature for #UV#unwrapping in #Blender, "Original bounding box" this solves an old issue that the usual way to walk around it was to use a lot of unnecessary pins to keep the island size and position
by Eitan Traurig - Campbell Barton
https://t.co/EGkm1uIVCU
🧵 THREAD: Brazilian (and Co-Produced) Stop Motion Feature Films
A look at some Brazilian — or Brazil co-produced — feature films made in stop motion, already released or currently in production.
Follow the thread to learn more 👇🏽
The making-of for SINGULARITY is out! Watch a final walkthrough of the production with Blender Studio team: https://t.co/e4YaQ0VUkg
#b3d#OpenMovie#BlenderStudio#Singularity
Just tried the new Cloth Dynamics solver in Blender 5.2 Alpha #geometrynodes with interactive fern foliage!
Still missing self-collision for now, and I had to jump inside the node group to tweak a few things manually, but it’s great to see this system exist now... #b3d#blender
In the age of AI slop, some of us are still making things by hand, I promise ❤️ Octocat for the new GitHub Copilot App was modeled, rigged, and animated in Blender...
Woo! Native #geometrynodes cloth solver seems nice! You have to enable some experimental features to find it in latest 5.2 (experimental) release. Low samples here so bit flickery. So in the near future we might be getting some new solvers! #b3d
@rodrigocosma@forastieri@rodrigosalem Que emoção que me dá ver essa capa da #1. Tinha todas, até a(s?) gigantes. Acho que me desfiz dela ou estão em alguma caixa escondida nos meus pais
"Cute × small × useful"😺
#Inkscape 1.4.4 just released 🎉 !
Almost 40 crash & bug fixes, 6 performance improvements, 42 updates on interface and documentation translations… Enjoy ❤️!
https://t.co/hhjYNn35lc
Draw Freely!
#FLOSS#opensource#design#digitalart