@iamcloudyfocus@re_vanchism also- the dash could maybe use some more context? i see it's supposed to be like the MML dash shoes, but those were contextualized as the shoes rolling you along. what is propelling the character? can they just fly unaided? otherwise a visible booster could help readability
@iamcloudyfocus@re_vanchism i think the animations read quite well- the wall bonk at the end maybe just lasts a bit long, since you've lost control of the character for over 2 full seconds.
@RayRay19wun yea i had this same problem trying to go back to bbtag after 2xko- despite any other control concerns, the 2xko tag button feels great to use. assist and tag being separate seems weird, although sort of makes sense in tokon- you cant spam out all your assists otherwise?
Crunky's Fun Rager is now available on Itch and Newgrounds for FREE!
Coming to Steam within the next 24 hours (Steam Support has been contacted so hopefully they'll figure out whatever is going on ASAP!)
After modelling Reggie, and being inspired by the sticker sheet, I had to model @Whygena_Draws's Evelyn!
I am super proud of this model and style, and for once I modelled the face instead of drawing it on. Planning on perhaps making some animations with it later.
@ivy_sly_ i legitimately wonder if this will make the game 18+ and search restricted because of that. i’m not sure what the policy is on visible nips in the store capsule img
'DmC: Devil May Cry' released on this day in 2013.
An attempt to reboot the 'Devil May Cry' franchise by way of studio Ninja Theory, who were ordered by Capcom to completely re-imagine protagonist Dante and the world around him. The end result did not go over particularly well.
swarm roguelite is back! i've been working on weapons, mostly. some have unique sprites, but the behaviors are all there. lots of other small juice additions. i'm kinda dreading making the actual upgrade systems lol.
#screenshotsaturday#gamemaker