@An_LiGames@tempo_game visual are different, but cues remain mostly similar to avoid confusion on new rhythms. they are also telegraphed with a circle and aproximating ring to let players know when they should it the buttons!
@An_LiGames@tempo_game since the entire game is centered around rhythm, most of the things in the game contain something about the rhythm! attacking directly needs you to time the hits to the beat to deal damage, dodging is like a rhythm minigame, and your ultimate is also really interesting!
#fixtf2#savetf2#teamfortress literally unplayable. @valvesoftware, fix this immediately. it is unacceptable how you've LET this gem of a game get to the point where it is.
@HORMIGA_RETURNS puro chad usa Carga y Spread, aunque algo suave de Crackshot es el EX que te deja hacer un parry ese si esta suave pero aparte de eso trivializa todo el juego la arma esta rota lol