Hello there! Biotopia has a Steam page now: https://t.co/jcuiAlsLH8
If possible, please help by sharing, retweeting and wishlisting; it really means the world to me <3
#gamedev#indiedev
Version 0.8. Orcs need fighting, manticores need slaying, humans flee climate devastation, rats infest the sewers and crows blot out the sky above battlefields. https://t.co/ipVHtcIH0t #gaming_news via @steam
One day, the game will hopefully allow extremely long playthroughs. To support this, humanity can now re-colonise lost locations, and adds a bit of history to the game by naming their new cities after in-game characters who help the reconstruction.
Two articles about the game. First was the previous softpedia review, and it also recently got a RPS article. Both unexpected but very welcome.
https://t.co/iTusluZaic
Version 0.7 is now out, bringing the first pass of the magic mechanic. Freeze the world, unleash a zombie apocalypse, or just make some poor hero have a really really bad day.
https://t.co/DSrQpTUtz5 #gaming_news via @steam
I did an interview, discussing a range of topics about the game and my perspective on game development in general. Read it here:
https://t.co/vV34NJNDwZ
New verbal descriptions of personalities will hopefully allow the rather technical 'repelled by gold' or 'positively regards cruelty' to be described in a more readable and flavourful way without losing any game-relevant information.
Deep Ones, modding via Steam Workshop, bloodline curses to doom entire families, a gorgon seeking revenge and a horseman hunting his killer from beyond the grave. Version 0.5 is here https://t.co/SOmA6kPiFk #gaming_news via @steam
Version 0.4 is now out, bringing with it families, and family drama, as parents denounce children and siblings battle in the street over false accusations and divided loyalties. https://t.co/hqkheCF1b4 #gaming_news via @steam
Ongoing progress on interpersonal relationships. What would the sister of a servant of the evil gods make of their siblings crimes? Each action now might lead to ripples throughout social networks, as brothers turn to enemies, and people go to extreme lengths to save a child.
A month of Early Access! What a month. I uploaded a build which broke everything! I added a monkey! I made an orc commit horrific warcrimes! I found some seriously excellent art! https://t.co/Yv2xOnFBjc #gaming_news via @steam
@unitygames Got peer pressured by strangers on discord in April to make a Lovecraftian strategy game where you play as an evil God coming to devour the world, and got it out on steam on by 1st of November, thanks to the Unity Asset store's great selection of art & UI
https://t.co/CEPvEH6TBc
A playable tutorial! What a concept.
Oddly difficult to work into the game, due to its very emergent gameplay style, which didn't feature checkpoints or classic objective structures.
https://t.co/27TkXPm371 #gaming_news via @steam
A critical part of an enjoyable narrative is capturing not just the characters' actions, but also their motivations and reasons.
New update will describe what lead a hero to taking the actions they did, to build immersion and bring the game to life as an unfolding story.