There's a story that needs to be told.
And no, it won’t be a short one. But hey, no one in web3’s in a rush... right?
Like many stories, this one starts at the beginning.
And the beginning was 2022.
We had just sold out our Genesis NFT collection — our first real win as founders.
And being a first-time founder is like wearing dream goggles.
Being a first-time founder in the bull market? Whole other level.
But reality doesn’t wait — the first punch landed fast:
Crypto crashed.
FTX nuked.
Bera mode: activated.
The storm hit hard – so we locked in.
We formed a team. Survived the legal side quests. And started building.
And by late 2023 our prototype was real. But so was the pressure.
We underestimated how quickly expectations would grow. We were all-in on building — and overlooked the need to stay visible.
When Seedify brought us to their incubation, we pivoted.
We launched campaigns. Pushed content. Burned a budget that could’ve funded months more of development.
And what did we learn?
You can’t market belief into a product that’s not fully ready.
And with investor trust across the gaming sector at rock bottom, the default advice came pouring in:
“Focus on trends, not players.”
“Get a high-tier CEX — it’s all that matters.”
“Just pivot to AI. AI = money.”
We explored some of it. We tested the noise.
We also rejected what didn’t align — even when it cost us.
Because chasing hype wasn’t going to build the game we wanted. Or the company we believed in.
But belief doesn’t silence the clock.
The pressure for TGE got louder – and our runaway thinner.
We knew that rushing in would’ve compromised everything we were building.
We held the line.
That’s when Open Loot entered the picture — and finally, someone spoke our language:
“Finish the product.
Build something fair, sustainable, and worth playing.
Launch it. Earn revenue. Grow your player base.
Then do the TGE.”
Not a bailout. A real plan. Finally.
We believed from the start that sustainable web3 games would be driven by players — not token speculation.
No team token allocations.
No advisor payouts.
No airdrops.
The only way to earn the token? Play the game.
It was a reset — not of vision, but of priorities.
We doubled down on what matters: building a game worth playing and a model that lasts.
KOKODI has been our life for years. We've made mistakes. Made calls under pressure. But we’ve also held the line on what we believe matters.
We’re not here because it was easy.
We’re here because we stayed focused. We adapted. We kept building.
And now, we’re ready to create something real.
Not built on hype.
Built for players.
@sjdedic The problem isn't just with CEX, but also with greedy VCs. If a Tier 1 VC invests in a company, you should know one thing: they'll take your money no matter what.
@gluk64 What's the point if the price isn't going up? A company's stock\token price is an indicator of its success. If no one's buying, you're doing bullshit.
@raadheyyyyy@zksync@MAS_sg@Memento_Bc I’m not selling at -60%.
“Be patient” and “soon” — that’s the classic Web3 talk. Every single project says that, and 99% of them are slow rugs.
I’m asking specific questions because I don’t see any concrete actions to increase buying pressure or demand for the token.