Epic Games is making it easier to leverage AI-based tools for development in Unreal Engine.
Even if you don’t have time to learn game development from scratch, the barrier to entry is only getting lower as AI improves.
The models will get there. Not an if, but a when.
Unreal Engine 5.8 ships today with experimental MCP server support:
Your sources, your pipeline and your workflow—simply configure the MCP plugin and connect to any agent. Get familiar with the MCP server and the PCG Primitive Plugin today and see what teams can build together: https://t.co/cDITLWWv2F
How do you convince your coworkers you personally wrote—or, at a minimum, co-signed—a message if your natural writing style already uses em dashes, proper framing, correct grammar, etc.?
That’s quite a world class team being assembled and foreshadows serious dedication to the future of gaming for Windows, Xbox, Minecraft, Call of Duty, and the many world class studios in the Microsoft family.
“AI can’t ____” statements are strange.
They always forget to add “yet” or “today” while arguing against it. That would require critical thinking.
Imagine seeing the first airplane and saying “but it can’t cross the Atlantic.”
Forza Horizon 6 is almost here, and I’m proud to play a role in shaping its business strategy.
This franchise has always set the bar for what open-world racing can be—FH6 proves that.
See you at the starting line! 🏁
Discover the breathtaking landscapes of Japan in over 550 real-world cars and become a racing Legend in Forza Horizon 6.
Coming to Xbox and PC on May 19, 2026; coming to PlayStation in 2026. Pre-order now: https://t.co/o37Im6y9Kn
Couldn’t help but repost when I came across this on LinkedIn. Every day I see new evidence that these tools are already being leveraged. https://t.co/lH4z4bd5hH