Media / Games programmer & designer, working on an interactive cinematic game based around the Black Death #danceofthedead and other projects #gamedev#indiedev
Not posted for a while, been on vacation and also expanding office to take more kit “more plugs than anyone needs”, new additional PC / desk and equipment incoming, and then to finishing off Dance of The Dead
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#gamedev#indiedev#indiegame#indiegamedev#unrealengine#indiegames
Assets, and more assets! Think I’m getting somewhere and I add another bunch to my list. Will have to think about a working with an artist soon, so I can concentrate on the coding, being jack of all trades is slowing me down #indiedev#indiegame#gamedev#maya#unrealengine#UE4
Been a couple of weeks since a post, apologies it’s just been full on with fixing some bugs (no idea how they got there 👀 😂). And designing more in game environments. #indiedev#indiegame#gamedev#unrealengine#ue4
Getting there, basic interaction running, didn’t quite get a level video done, maybe next week. Last work on this now for a few days as I take a few days off. Hope the Easter bunny visits you all 🐰 🐣 #indiedev#indiegame#gamedev#unrealengine#ue4
Kids are on Easter Holiday break so progress will be slow next few weeks, but I did finish the basic player and camera movement blueprints for a level, so still hope to get an actual level demo out this week #indiedev#gamedev#indiegame#unrealengine#ue4
Early morning game development while watching F1, heaven 😁. I’ve been finishing off level interaction code, so should be in a position to show video of a full working level next week 😎 (inevitable bugs depending) #indiedev#indiegame#gamedev#unrealengine#ue4#f1
Not posted for a couple of days but not much to show, mainly coding and extending my classes to Blueprints, but I am still here. Grumpy mugs out again, but actually I’m in a great mood, that’ll change when debugging comes 😂 #indiedev#indiegame#gamedev#unrealengine#ue4
Bit of down time, and sort of a bit of research, watching Kingdom, the Korean zombie plague series. Sort of parallels nicely with my Black Death game #indiedev#gamedev#kingdom#research
Look at the time, where has the day gone! Cinematic sequencing work is a time sink, I’ve not even had lunch! I’ll post some videos tomorrow of work done today 👍🏻. #indiedev#indiegame#gamedev#UnrealEngine#ue4
Flowcharts, screenplay and data tables, not the most exciting, but essential parts of game development that can’t be ignored. Story is everything! #indiedev#gamedev#indiegame#unrealengine#ue4