@abcdentminded In my vids I do rhythmic correspondence, which is similar but not the same. And I mostly try to have a visual build up, not just jump-cut effects, I think this is very important
https://t.co/7wWHN0Jzbl
@RoccoLeader Both, it's curved raytracing. Could be applied to any iterative ray algorithm (including SDF) as long as the steps are small enough relative to the local curvature. Code will be public eventually.
@SirCrest We are in late stage of long videos. It used to take a lot of work to make these things. Now it’s routine, monetized. Pay a fiverr for a script, pay another one to edit some filler. Lots of Netflix docs amount to this also. I switched to music in my car, never used to happen.
@khlorghaal@rianflo I have dealt with GL driver bugs and it was less of an issue than the 3 years takes took to "learn" Vulkan and use it to do anything