Released our 0.5.4 build - now with snippet support! 🥳
A few other features as well:
- Emmet Expansions
- Visual-block edits
More details in the release notes:
https://t.co/XKFWLqsDe1
and documentation:
https://t.co/g56M8Ig9cL
Released our 0.5.3 build - features CodeLens integration, along with other new features & bug fixes:
- Menu bar (@zachbaylin)
- Configurable font-weight (@marcagba)
- Preview functionality (@fanantoxa)
- JSON & HTML language servers
More: https://t.co/ZsxRalWuk1
Onivim is such a great editor. Extensions of VSCode with the convenience of modal editing (vim).
It's only $40 for a LIFETIME commercial license. That's a great price. Give @bryphe your money, he's doing work.
@oni_vim
Our friends at @dev_talk have a really cool forum for developers and have set up a spot for Onivim - and they'll be giving away a license key every month.
Check it out here: https://t.co/Nxyf0swacg
Thanks @AstonJ for making this happen!
Thanks @NathanGDQuest !
I'm a big fan of your game dev tutorials - awesome resources for learning Godot / gamedev in general.
Makes it extra cool to see this
I'm really impressed by the work done on @oni_vim 2.
It's an editor that brings vim's superpowers and VSCode's ecosystem together in an native editor, written in C, with sublime text level of performance and responsiveness.
Really promising.
➡ https://t.co/SC4vU8DzcT
@zachbaylin Thanks for all your help @zachbaylin - the auto-update and registration was huge... was was a ton of work to integrate Sparkle into @oni_vim !
And even more coming in 0.5.3 - your keyboard-layout work is powering a lot of improvements in our input handling 💪
@justusadam_ @avsm@gabbar_dust@oni_vim Ya, this was something were missing for a while - it's really important for me too! Finally making some progress on it the past couple of weeks though.
Goal is to have the entire UI keyboard-navigable, vim style:
@avsm@oni_vim Awesome, thanks for trying it out @avsm
Still lots of work to do... on both perf and keyboard focused UX - but @ocamllang is a great tech stack to build on.
Can't wait to bring in multicore 😀 Potential for significant improvements in syntax highlighting and elsewhere
@janiczek Hi @janiczek ! Ah, yes, sorry - it's mainly used internally for some projects, so there's a paucity of docs.
We use it heavily in Onivim 2, but it's large: https://t.co/7IyMhjjhsq
There's also revery-terminal, which is a more scoped example: https://t.co/jl29gVff8Z