@James322011@peacescycle After the first movie, I thought that’s what was gonna happen with a new timeline and all. Alas, just another big disappointment from MK1
@Inkslasher There are some lore tidbits in the videos on their YT channel and some pre-match interactions ala OW and Rivals. general story im picking up is "The Highguard is a fabled continent that just suddenly reappeared. The wardens are all contracted to explore it"
FULL HIGHGUARD REVIEW AFTER PLAYING
Highguard is getting way more backlash than it deserves, and honestly a lot of it feels like cope. The game is hard. It demands mechanical skill, awareness, and good decision-making, and that alone is enough to turn a lot of people off. A lot of the negative comparisons come from players expecting another Overwatch or Marvel Rivals-style hero shooter, but Highguard clearly isn’t trying to be that. Judging it by those standards completely misses the point.
The 3v3 siege mode gets criticized a lot, but it actually works really well with the current time-to-kill. Smaller teams mean individual skill matters more, and clutching a 1v3 is genuinely possible if you play well. Sure, I think there’s room to experiment with larger formats like 5v5 or 6v6 down the line, but for this mode, 3v3 feels intentional and balanced rather than limiting.
If you enjoy fast-paced movement shooters that reward raw aim, positioning, and quick reactions, there’s a lot to like here. That said, I can’t ignore the performance issues. The game is badly optimized right now, and there’s a strange blur that constantly affects visual clarity. These feel like fixable problems, but they do hurt the experience in its current state.
Overall, most of the outrage and bad reviews don’t come from bad design — they come from players who can’t keep up and don’t want to adapt. Highguard knows what kind of game it wants to be, and for the right audience, it delivers.
@PaulTassi I've been playing exclusively in a 3 stack with different friends and it has been a BLAST with the occasional bug or stomp here and there. do you think the solo queue matchmaking is effecting the experience hard?