My favourite thing I did when I worked at McDonald's was when every time I was in a bad mood and someone asked me to do literally anything I would stare deeply into their soul and tell them that I was about to kill myself. Sometimes I'd just announce it publicly for all to hear.
@Ydhsibshn@RIDERXC666 “than any human can and switches the direction your reticle is moving independent of your ability to react to that change.”
Did you even read your own link lol
@Ydhsibshn@RIDERXC666 “if you are in a strafe fight with someone and they are moving left-and-right in an alternating fashion, if you were reacting to this 100% manually, it would take you at least over 120ms to react to them switching directions. It reacts to directional changes by the enemy faster”
@Ydhsibshn@RIDERXC666 https://t.co/XdugtUXnt3
Watch when the model changes directions. AA instantly compensates. That’s all I mean. Someone on MnK cannot do this
@Ydhsibshn@RIDERXC666 I’m not talking about legit latency due to networking. AA is always working . You can literally play any game or just watch AA demonstration videos
@Ydhsibshn@RIDERXC666 Aim assist has no delay. If someone changes staging directions the aim assist will instantly react. It’s one of the main reasons roller is superior at close range
@nickitruesdell@SkylarSkye3 Hi Nicki. I appreciate your account and your work on homeschooling. I am wondering if you are aware of who you are interacting with?
@chrstianinfern0@Shxnski__@ERA7E Yes that’s the point I’m trying to get across. It’s an inferior input method for aiming. Wish games would stop catering so much to it but I understand why. New games should pick if they want a controller or MnK playerbase because they aren’t beating CoD or Apex