Here is my grand conspiracy:
- Elder scrolls 6 was much further along
- 80% of all assets for the game were done (weapons, textures, player models)
- would have released this year (2026)
- was on creation engine 2
- utilized similar technology as starfield for proc gen locations across an empty desert
- many of startields systems ported over on same engine, with minor tweaks
- Bethesda saw starfield backlash
- scrapped the proc gen and swapped back to handcrafted
- upgraded engine to “3” so it wasn’t so obvious
- biggest time sink was changing how loading “cells” work so we have less loading screens. (Perhaps non existent but unlikely)
- now we are waiting for them to remake large scale chunks of the game world that were thrown out for being procedural.
Hala bir Game of Thrones oyunu çıkmaması inanılır gibi değil. Hele şöyle hanedan seçip açık dünyada savasabilecegimiz bir oyun olsa tadından yenmezdi be.
The Elder Scrolls VI: Sentinel.
- Rumored title
- Sequel to 2011’s Skyrim
- Creation Engine 3
- Set in Hammerfell (rumored)
- Release likely in 2028-2029
Likely the most anticipated video game outside of Grand Theft Auto VI. This would result in a 18 year gap between releases.
Elder scrolls 6: Sentinel
>spiritual successor to elder scrolls 2 Daggerfall
>takes place in Iliac bay, both hammerfell and highrock
>player is the Hoonding. A Redguard hero who appears in their time of need
>sword singing powers like shouts
>ship customization and sea battles
>second Great War has already started
>empire has fallen, thalmor have taken control of most of Tamriel.
>skyrim is not holding its own against thalmor
>highrock has become the seat of the empire
>hammerfell has two main factions, crowns and forebears
>player will pick one to support and push out thalmor
>deeper “settlement system” more trading, production, markets, ect.
>Named NPCs can be recruited to a settlement after helping them (mostly quest rewards or random encounters)
>morrowind spell system
>swordplay similar to chivalry or mordhau
>Co-Op
Imagine a minecraft modpack based around piloting a submarine through a flooded world, where you're forced to stay below the surface because the air is toxic, while scavenging through the ruins of civilization for supplies
Damn I need someone to go make this 👀