@PotatoMcWhiskey ok. How about what if it doesn't work? Are you going to compensate flushing tax payer money down the toilet? ofc not. It's easy to play with other people's money
@CoolRunnersClub and personally outside of the content creation space I like playing games with a healthy amount of dedicated players because this usually means we get better 3rd party tools like interactive maps, build planners, and deep dives into game mechanics
@CoolRunnersClub that's not the only indicator... interests can be converted to views and views can potentially lead to interests and both viewer count and player count are totally fine indicators for content creators to make decisions based on
@CoolRunnersClub why does player count not matter outside of matchmaking and multiplayer? There's a community that plays game beyond that (such as content creation for the games and information sharing via things like websites or just social media) and player count matters there