A Businessman by day, and board game enthusiast at night. The (card)Boardroom explores the intersection of board games and education and more through gameplay.
Hello everyone, welcome to The (card)Boardroom!
My name is Daniel, and I’m a former banking manager and executive director for a security logistics firm (sadly laid off in late 2024). I’m also the founder of The (card)Boardroom, a channel dedicated to blending education with the joy of board games.
I was born into a family of teachers. After receiving my first copy of Axis and Allies in the mid-90s, I became captivated by how board games can teach history in a dynamic, hands-on way. I attended college, where I earned a degree in anthropology and archaeology before stepping into the business world. There, I carried my passion for board games with me, using them in team exercises to build cohesive groups of critical thinkers.
By chance, I discovered that my board games could also educate homeschoolers about historical, political, and economic topics, offering a visual and tangible learning experience. I’ve since shared my collection with connections in public and private schools to help classrooms explore these vital subjects in an engaging way.
Though I’m currently unemployed, I’m committed to providing my board game resources to teachers and homeschooling groups free of charge. That said, without a steady income, it’s tough to sustain this work I deeply cherish. If you’d like to support my mission, please consider donating. Your help will let me focus on empowering kids and adults to learn through this marvelous method—without ever charging them.
Want to get involved? Feel free to DM me with questions, ideas, or offers to help. If you’d like to contribute in your own area or need assistance starting a similar program, I’d be thrilled to collaborate.
Thank you!
@Clint_Davey1 I have yet to play this…but as an avid reader of First World War literature this has been at the extreme top of my list of “Must Play” games.
Sadly … I’m still unemployed and struggling to find work.
I have decided that since this X account being small and insignificant…I will be shutting it down soon. I’ve been focused on searching for a job and cannot post additional gaming content at this time.
Additionally, I may have to sell my games and close down my project to teach kids history & business through board gaming in order to stay financially stable.
Sorry, I tried my best.
@markherman54 I had the honor of speaking with Mr. Ken Burns when I was sophomore in college. He giving a lecture in my town on The War documentary, which had recently aired.
In our short conversation he applauded my degree focus in Anthropology/Archeology with a minor in European History.
Hey everyone! I’ve got a ton of board game content I’d love to share, but I’m currently job hunting and money’s a bit tight. Finding work is my focus right now, so I can’t dive into posting as much as I’d like. Stay tuned—more gaming goodness is coming once I’m back on my feet!
Hopefully soon.
@Clint_Davey1@gmtgames I’m sure if we reviewed the true ‘endgame’ scenarios of other historical events as if they were a COIN game, I don’t think we’d see much that’s different from what you’ve presented here, Clint.
@TheSoSBunker@Decisiongames Playtime varies depending on scenarios or full campaign, player count, optional rules, etc. I’m awful at tracking hours, but one teach-and-play scenario I was part of ran ~18 hrs. Teaching stretched it, though—veterans could shave that down!
Axis Empires: Ultimate Edition: Designed by Thomas Prowell & Alan Emrich, published by @Decisiongames in 2022. A massive WWII wargame—Totaler Krieg (Europe) & Dai Senso (Pacific) link with Schiffskrieg air-naval expansion, 4 maps, and 550 cards of chaos. #WWII #AxisEmpires
This paid for my hernia operation.
Bloody April: Designed by Terry Simo, published by @GMTGames in 2012. A WWI air wargame—command RFC or German aces over Arras, with Eagle of Lille (2015) adding Immelmann’s early raids, 14 planes, and new maps. #wargaming#WWI#BloodyApril
Unconditional Surrender!: Designed by Salvatore Vasta, published by @GMTGames in 2014. A strategic wargame—Axis, Western, and Soviet factions vie for Europe, ‘39-45, with low counter density and big-picture destiny. #wargaming#WWII#UnconditionalSurrender
OK, this is not a “game”!
Wargames According to Mark: Written by @markherman54, published by @GMTGames in 2024. A designers tome—45+ years of insights from SPI to GMT, with CDG notes and historical philosophy from a titan.
I’m not famous / important to have his autograph, darn!
Halls of Montezuma: Designed by David Fox & Michael Welker, published by @GMTGames in 2009. A card-driven wargame—relive the Mexican-American War ’46-48, from Rio Grande clashes to Scott’s march on Mexico City. #MexicanWar#HallsOfMontezuma
Better play with Living Rules!
War Room: Designed by Axis & Allies giant, Larry Harris, published by Nightingale Games in 2019 (2nd Ed. in 2022). A grand WWII wargame—command 7 nations across a 42” round map with secret orders, resource juggling, and morale-crushing chaos. #wargaming #WWII #WarRoom
This game gave me a hernia.
"Gentlemen, you can't fight in here! This is the war room!"
Empire of the Sun: Designed by everyone’s favorite Mark, @markherman54, published by @GMTGames originally printed in 2005. A CDG—Allies vs. Japan in the Pacific, ’41-45, with grand strategy, amphibious ops, and ISR chaos. #WWII#EmpireOfTheSun
Who hasn’t heard of this game?
The Spanish Civil War: Designed by Javier Romero, published by @GMTGames in 2010. A brigade-level wargame—Nationalists vs. Republicans, ‘36-39, with morale swings, foreign aid, and monthly chaos across Spain. #SpanishCivilWar#TSCW
The Burning Blue: Designed by Lee Brimmicombe-Wood, published by @GMTGames in 2005. Relive the Battle of Britain ’40 with RAF controllers scrambling Spitfires and Hurricanes vs. Luftwaffe raids in minute-by-minute chaos. #WWII#TheBurningBlue
Ardennes '44: Designed by Mark Simonitch, published by @GMTGames in 2003. Hitler’s last gamble in the Bulge, Dec ’44, with fog, traffic jams, and Allies scrambling to hold Bastogne, it is quite “Nuts!”. #wargaming#WWII#Ardennes44