I’m looking for early playtest feedback on Planet Prototype.
Collect cosmic dust, grow your planet, trigger breakthroughs, and shape the run with upgrades.
Play:
https://t.co/DWPt1zdOxx
Feedback:
https://t.co/5KeSEBGHgv
#IndieGame#GameDev#Unity3D#Playtest
First Game Jam feedback is in for my planet formation prototype.
Good: players liked the visual/music vibe and the planet-growing concept.
Fix: screen shake is too strong.
Next: comfort, clarity, and a stronger planet transformation moment.
#GameDev#IndieGameDev#GameJam
Come celebrate indie games! We're so happy to help our friends at @theindieawards continue to uplift the community with an in-person event
Free to attend, in a safe and inclusive environment thanks to @BrookLAN_NY
🗽NYC: We're hosting the ✨official✨viewing party for The Indie Game Awards. Come celebrate indie games with the community. Bring your friends, family, enemies, bodega guy -- everyone is welcome. See you at @BrookLAN_NY December 19th 🤠
Another one I did some months back too. This one was a personal experiment. Right after finishing Animation Sherpa from https://t.co/0UivPTNqXd made by Richard Lico @Foofinu
Tried my best in putting everything I had learned together.
Thanks to Instructor Ricky Wood and @iAnimate I was able to animate this little cyberpunk piece staring Anna and Legion ! Can't wait to start a new one with everything I've learned 👏
This is ironically a great example of solid player previs!
Focusing on COM motion and timing gets you most of what you need to tell the story. It can also be done in a fraction of the time compared to animating the entire body - great for iteration!