Brief book report: BUILDING SIM CITY: How to Put the World in a Machine, by Chaim Gingold, is an exhilarating read.
It is one of the best origin stories ever told and the best account I've seen of how innovation actually occurs in computerdom. 🧵
@michaelgarfield By "barnyard understanding" I think Vannevar Bush meant hands-on experience. The gritty hands-on know-how of a tinkerer and builder as opposed to theoretical knowledge. He prized and respected both.
Our world is defined by emergent properties that can only be explored through simulation, yet the modern era hasn't integrated the deep philosophical challenges this poses: we need multiple approaches; prediction is necessary but insufficient; no one story is enough...
(4/n)
for the @LAReviewofBooks, I wrote about @cgingold's Building SimCity (a remarkable work of software history!), videogames as an art form, and what happens when Silicon Valley tries to play IRL SimCity…aka the controversial Californian Forever project 🌁🛠️
@cgingold A friend of mine lived next door to Will Wright, so I went to visit. On the left is Yoneda Takashi, a legend in the Japanese gaming world, next to him is digital artist Mimura Chie, and on the far right is me. The photographer of the three of us and our neighbor is Ikeda Tomoya, who drew the flying toaster, and they are all members of the Enzan-Hoshigumi team, which has been developing Macintosh apps in Japan since 1985.
https://t.co/BdwYX22wP0
📢 THIS FRIDAY: @cgingold and THE Will Wright (@StupidFunWill) will be chatting the new book BUILDING SIMCITY: How to Put the World in a Machine. LIVE on TWITCH July 19 @ 2PM ET.
🎟️RSVP Now! https://t.co/KQDNkmpXS3
How did Cold War nuclear game theory developed at MIT in the 1950s and 1960s ultimately transform video games in the 1980s and 1990s? It’s the story of SimCity, inspired by 📖 “Building SimCity: How to Put the World in a Machine” 🧵
How did Cold War nuclear game theory developed at MIT in the 1950s and 1960s ultimately transform video games in the 1980s and 1990s? It’s the story of SimCity, inspired by 📖 “Building SimCity: How to Put the World in a Machine” 🧵
@xardox@blamstrain@MicropolisWeb You should try uploading a video clip directly into Twitter so people just see it playing. It's mesmerizing stuff. Like https://t.co/CIA7WzEFzH
Life Universe https://t.co/DLCTLNTqII
Explore the infinitely recursive universe of Game of Life! Works in real-time and is perfectly consistent, never fails to remember where you are and where you came from.
無限に再帰するライフゲームの宇宙を探索できる作品を作りました #indiedev