📣Open-source devs📣
we've got more 'good for issues' tickets for converting our JS to TS for the Igbo API
this is a great way to get started with contributing to an open-source project
https://t.co/fMbQFJ3zdt
Still in the labour day spirit here's my new seamless scene transition system I cooked up last night for PROJECT HEMLOCK 😤
#madewithunity#gamedev#indiedev#unity3d
Starting attempt at recreating #CS2's new interactive smoke physics in #Unity! 😶🌫️
Starting simple with some spherical voxel generation. Adjustable resolution, roundness, and scale; with geometry avoidance to curl 'around' objects.
#gamedev#madewithunity@unitygames
So proud of this team. Worked super hard with a bunch of amazing guys on this a few years ago. Hope you guys are excited for this cause I am!!! #mydadthebountyhunter
took me a while to share this 😮💨. The Cursed is a game ideal I recently designed with Figma and Photoshop. The Witcher wild hunt served as inspiration🤞
@druids01@CDPROJEKTRED_IR
Credit:
Background Image;
The Witcher Wild Hunt.
Character;
https://t.co/Bpd3k7cLxd
Want to be an Alpha tester for a #MadeWithUnity game that uses Netcode for GameObjects?
Sign up to try @WagaduChronicle by @TwinDrums from September 12-16: https://t.co/vR0Eep0VpZ