Just to show you how scummy Sony is being with this news.
They anticipated their numbers would drop through people protesting/boycotting by canceling Ps Plus and pre-orders but they won't have to show their numbers to investors until the end of September.
Their next earnings call is July 31st however it only covers up to June 30th. They planned this out perfectly to drop it on July 1st for this very reason. The numbers dip early July, they have over 2 months to watch them HOPEFULLY recover as the deperate gamers crawl back and the investors see that Sony moving away from physical games didn't hurt anything.
Keep this is mind as we move forward. Sony is betting on you caving and crawling back to them in the coming weeks. Oh and so are the investors.
I am having a drink this evening with a friend in a Chiswick pub. Two policemen have just come into the pub and asked me to step outside. I have stepped outside and they have threatened me because I tweeted about a councillor banning seating outside pubs in Chiswick. They admit on video (watch it!) that I did not break the law at all. They came to threaten me. To warn me off tweeting about councillors and the council. This is modern Britain. This is the police state. Please, please, please watch this video. It does involve me using very bad language, but this has got to be seen. Police coming out to threaten someone who hasn’t committed a crime. I’m fuming.
The UK economy basically works like this:
Get paid £2,000.
Give £900 to a landlord. Give £200 to the council. Give £150 to energy companies. Give £300 to supermarkets. Give £300 to car insurance and fuel.
Spend the rest surviving until next payday.
Then get lectured by someone who bought their house for £37,000 in 1988 about how you need to stop buying coffees and cancel subscriptions.
NEW ARC Raiders Skin Set GIVEAWAY!
We're giving away x2 NEW Castaway Skin Sets.
To enter:
👤 Follow @ArcRaidersInfo
♻️ Like & Retweet this post
💬 Comment your gaming platform
Giveaway will conclude on May 17.
The year ahead for Battlefield 6.
Built from your feedback.
🗺️ Large-Scale Maps
🌐 Server Browser & Persistent Servers
🥇 Ranked Play
🚢 Naval Warfare
🎮 Platoons, Spectator Mode & More!
And we’re not done yet. More to come in 2026.
It doesn’t matter how “convenient” streaming is, physical media matters.
It’s not just about ownership, but sound quality, picture quality, the fight against censorship and the pure celebration of film itself.
Buy physical media.
Amazon is removing 4K streaming from Prime Video in April and putting it behind its ad-free tier paywall
The ad-free tier is also increasing from $3 to $5 a month
Digital Foundry says the rumoured leaked specs difference between Xbox Helix and PS6 (~26% CU), which is far less than between Series X and PS5 (44% CU, but PS5 clocks are faster) is unlikely "to get you a whole lot" and it's "basically not that meaningful".
Oliver adds "especially if you're looking at an unsubsidised box on one end, subsidised box on the other end, there could be a substantial price price premium you're paying for that performance."
"Because the new Xbox Magnus die is also over 400mm squared, even though I think it is a dual die design, that is a considerably large die for a console. Whereas PS6 seems to be a die around PS5 Pro size, as it's a very svelte die that's monolithic, so that should be cheaper to produce just by its nature as well"
Considering #PS5 is also launching AFTER #Xbox Helix, and is likely to come with more mature or advanced Project Amethyst features or customisations, and Helix might not have tenrpole Xbox exclusives either, next-gen could be one where the new Xbox hardware is considerably worse value proposition vs PlayStation hardware, more so than all prior gens.
https://t.co/B3a7eKkMxx
ICE didn’t “enforce the law” in Santa Ana, they maimed this kid and took his eye.🤬
Six hours of surgery pulling out glass, plastic, and metal. One shard stopped 7mm from his artery.
Left eye: gone forever.
And spare me the patriotic excuses, this is commie-Nazi shit.
I saw this under actual communism, now I am seeing this here in America.
Outdoor Boys’ Luke Nichols comes out of retirement to film a full adventure video on his friend’s channel so the family can earn ad revenue while the wife battles cancer.
New list of known issues #Battlefield6 📝
SEASON 1 UPDATE, 1.1.1.0
GAME
▪️ After upgrading from the Free-to-Play version to the Standard or Phantom Edition, a game restart is required to access all Single Player and Multiplayer DLC content.
▪️ If a player removes the "Battlefield 6 Marker" from their installed DLC on Steam, it will result in them being unable to play Battlefield 6 and will be presented with an "account restricted" message. Reinstalling this marker will allow you to connect and play once more.
PLAYER
▪️ Party System: Accepting a multiplayer invite while in Campaign does not transfer you to the lobby or server.
▪️ Profile: All Weapon Mastery Badges appear greyed out in the loadout screen. You will still be able to progress towards these badges.
GADGETS
▪️ EOD Bot may get stuck if deployed on top of a Supply Crate.
▪️ Defibrillators may have inconsistent hit registration after range adjustments.
▪️ The SLM93A Spire can currently lock onto ground vehicles that are laser designated. This will be changed in a future update.
WEAPONS
▪️ Some weapons are missing the intended camera shake when aiming.
▪️ Crosshair does not scale correctly when playing in 4K resolution.
▪️ Some weapons cannot reload if reload input is pressed immediately after firing.
▪️ Weapon Charm loops are missing on some weapons.
▪️ For certain scopes, the lens may visually detach from the scope during ADS reload.
VEHICLES
▪️ R-84V2 and AIM-84 Air-to-Air Missiles have been temporarily disabled due to an issue related to Air-to-Air missiles from jets towards other aircraft. These missiles will be re-enabled in an upcoming update.
MAPS & MODES
▪️ The combat area may sometimes fail to render on the minimap or deploy screen while playing Escalation.
▪️ Strikepoint: Halftime screen may show no information.
▪️ Empire State (Rush): All sectors may appear active from the start of a match.
UI & HUD
▪️ Certain Battle Pass background cards or sticker rewards appear locked even after being equipped from the Profile tab.
▪️ Command Console cannot currently be accessed.
▪️ “Purchase Failed” error message may appear when pressing the CTA button in Inbox, Front-End Bulletin, or Takeover screens.
▪️ The "Highly Trained" Dog Tag currently refers to it being an AI Dog Tag, this is due to be renamed to "Bot Dog Tag" and will remain being unable to be equipped.
CHARACTERS
▪️ Faction and Class patches may be missing on some skins.
▪️ The Sunstroke skin uses the wrong camo pattern.
▪️ The Bramble skin has an incorrect texture.
▪️ Player choice patches may override Faction and Class patches.
▪️ Patches are not correctly applied on Assault ROAR when using the Get Loud Class Assignment.
▪️ The Copperpulse skin currently shares the same outfit/pattern as Evergreen.
▪️ The System Override cosmetic is currently too saturated and will be reduced in vibrancy in a later update.
SINGLE PLAYER
▪️ Steam players are encountering a “Connection Lost” message when launching the Battlefield 6 campaign.
▪️ Challenges may not unlock if they were failed in a previous mission during the same playthrough. Relaunch the mission from the main menu and complete the challenge again in that mission to unlock it.
▪️ Graphical issues may occur if settings are set to Low; Performance Mode will also force settings to Low. Adjust graphics settings to resolve.
▪️ Screen tearing may occur; enabling V-Sync can resolve this.
▪️ Teammates can sometimes get stuck; restarting the checkpoint or mission resolves the issue.
▪️ Characters may become stuck due to collision; restarting the checkpoint or mission resolves this.
▪️ Reloading a checkpoint can cause issues; restarting the mission resolves this.
▪️ Playing outside intended areas (edges of the map, ignoring objective markers) can cause AI or mission objectives to stop functioning; restart the checkpoint and follow the mission path to resolve.
▪️ The game may become unresponsive after being idle for long periods; restart the title to continue playing.
▪️ On PC, unintentional interactions with apps outside of the game may occur when in Windowed mode; switch to Fullscreen mode to prevent this.
▪️ The Challenge Mode UI may not display correctly after unpausing; restart the checkpoint or mission to resolve.
▪️ Controller issues may occur on PC; switch to mouse and keyboard if this happens.
▪️ Shader stutter may occur at the beginning of the Prologue and some missions on PC.
▪️ Corrupted weapon firing VFX can appear when running at 120Hz.
▪️ Mission 07: Nile Guard: Player camera may break and fly through the map after triggering a specific cinematic while in first-person view.
▪️ On Xbox and PS5, the game may crash when pressing “Continue” in Campaign if no add-ons are installed.
SETTINGS
▪️ Graphics settings may default to Low when using the Auto Performance preset on some RTX 5080 cards at 4K or 1080p.
▪️ PC Players: If you played on release day on PC your deadzone values may be defaulted at a too high of a value (22%). This may result in scenarios such as your aim moving when no input is taking place. We recommend you change this to the new default of 8%.
▪️ Consoles: Currently DRS (Dynamic Resolution Scaling) is not working as intended in Performance Mode. After joining a Game Session, the Performance Mode option will need to be toggled off and then back on again to receive the full benefit. This process would need to be repeated each time a new Game Session is joined or after having gone to the Main Menu. We are working on a more permanent solution for a future update.
▪️ The team is aware that Smooth Motion being set in the Nvidia App (found in Graphics > Global Settings) causes the client to either get stuck on a black screen, or crash shortly after launching.
▪️ Individuals may find that their Phantom Edition shows as Standard Edition on Steam. Deselecting all DLC within the Steam DLC window, restarting Steam and selecting them once again will result in a fix for this issue whilst we work towards a permanent fix.
PORTAL
▪️ Unable to host an experience if the server description contains special characters.
▪️ Portal: Unable to scroll to the bottom row in the “My Experiences” tab.
PROGRESSION
▪️ Player stats may incorrectly count progress from custom Portal game modes.
▪️ Challenges: “Resupply teammates with the Supply Pouch” is not tracking progress.
▪️ Challenges: The Progress bar for “Repair Vehicles” does not update when repairs are made.
▪️ Challenges: “Use Vehicle Supply Crate” does not progress even after completing the action.
▪️ Challenges: The Weapon Expert Unit Challenge is not tracking correctly. The description says you must “Get a kill with each type of weapon in a match,” but the actual requirement is to get 15 longshot kills in a single match.
▪️ Assignments: Helicopters are incorrectly counted as Ground Vehicles in the “Land Vehicle Expert“ assignment.
▪️ Assignments: Helicopters are not counted properly in Vehicle Challenge 1.
VFX & VIDEO
▪️ Shader stutter may occur in the intro video on the PC splash screen.
▪️ Accessibility: Photosensitivity concerns may occur when rapidly switching from third-person to first-person weapon perspective while in a vehicle.
REDSEC - BATTLE ROYALE
GAMEPLAY
▪️ Players may become stuck in a top-down view of the map after redeploying.
▪️ If killed immediately after a Mobile Respawn completes, the player’s teammates are not revived and the squad is eliminated.
▪️ Players may retain a Second Chance after redeploy and not transition to the End of Round screen after their next elimination.
▪️ Squad elimination may not result in immediate mission failure.
▪️ Rounds may not end even after all enemies are eliminated.
▪️ Players may be unable to earn session points by surviving for a set time.
▪️ Earning a new field-level trait may display the number for the previous level.
▪️ Mission Progressed scoring event does not appear after completing a partial challenge.
▪️ Scoring Events for Objective MCOM Destroyed Support may not award points to squad members.
▪️ Completing a rerolled daily mission can revert it to the original version in the Challenges tab.
▪️ Players can experience high latency and hit-registration issues during Battle Royale Initiation.
MISSIONS & OBJECTIVES
▪️ Bomb Defusal (Counter Wreckage) timer can remain stuck when the targeted player picks up the bomb.
▪️ Marked counter mission does not become available for the second user after the first user activates the Evasion mission.
▪️ Headhunter missions may grant incorrect rewards upon completion.
▪️ Counter-marked teams can complete missions despite objectives being destroyed by the ring of fire.
▪️ Obliteration Defense bomb can be instantly defused if planted on the ground.
▪️ Certain Mission Events can cause performance degradation.
MAP
▪️ The world may appear to despawn when spectating the winning team while the second-place team disconnects.
▪️ Multiple assets may pop in when using helicopters.
▪️ Several visual flaws such as missing collision or floating assets.
▪️ Signal Hack antenna may remain floating after the crow’s nest collapses.
▪️ Schematics can attempt to despawn players already being despawned, causing a crash.
▪️ Strike Package area-of-effect visuals may be invisible when called in over water.
▪️ Ring prediction may not be accurate with the closing ring.
▪️ The fastest-path-to-zone line can remain visible and inaccurate after the smallest ring closes.
▪️ The ring prediction line on the in-game map does not scale correctly with altitude.
▪️ Intel Caches spawn in the same locations rather than randomised.
▪️ Loot dropped on an open chest can fall beneath it and become unobtainable after leaving and returning to the area.
LOOT & ITEMS
▪️ Deploying a gadget on any supply drop may cause the drop crate to break.
▪️ Throwing a call-in smoke grenade on top of a supply drop can cause continuous smoke sound effects.
▪️ Resupply Drop crate may not despawn after being accessed.
▪️ Upgrade Kit can be looted by another player while being applied in-world.
▪️ Vehicle Supply Station charges may not appear consumed when replenishing standard vehicle ammo.
▪️ Assault Ladder lacks UI indicating it cannot be mounted on certain terrain.
▪️ Smoke Cover cannot be used in the late game.
UI & HUD
▪️ Targeted HUD/UI can remain visible after redeployment from a countered mission death or failure.
▪️ The entire team may sometimes see the same highlighted stat on the squad placement screen.
▪️ Second Chance spectating camera does not show the user’s loadout.
▪️ Missing UI elements indicating a Redeploy Tower cannot be reused.
▪️ Inventory highlighting may persist and allow players to accidentally discard items.
▪️ UI elements can display incorrect names or icons.
▪️ Vehicle Customization screen may fail to display unlock criteria for Anti-Air vehicle presets.
▪️ Wrong description is shown for the Airstrike onboarding tutorial.
VEHICLES
▪️ Insertion helicopter look sensitivity may be extremely low when using low sensitivity settings.
▪️ Vehicle loadouts may display incorrect passive abilities.
SOCIAL
▪️ Teammates may not appear in the pre-game lobby.
PERFORMANCE
▪️ Players may become stuck on a black screen during insertion or gameplay after changing settings.
▪️ Multiple Battle Royale actions may have delayed response times.
REDSEC - GAUNTLET
MODES
▪️ Deadlock is missing the “Zone Captured” message.
▪️ Deadlock: No points awarded for the final three seconds of a zone capture.
▪️ Extraction: Data drive cannot be picked up after being dropped by an enemy or squadmate.
▪️ Extraction: The extraction point icon may switch to the data-drive icon.
▪️ Wreckage: Dying out of bounds with the bomb causes a new bomb with glitched fuse visual and audio effects to spawn.
▪️ Wreckage: Bomb may explode immediately when dropped after being picked up from outside the play area.
▪️ Wreckage: Bomb detonates at its spawn location if the player dies out of bounds while carrying it.
UI & HUD
▪️ Assault Trait Commanding Presence lacks a HUD indicator.
▪️ Brief Screen is not shown if the scoreboard is opened between rounds.