Also right now I dont have a typical MVP pipeline everything is manually done even after rotation of mesh i rotate the normals (with respect to world origin) manually lmao, so have to refactor it, but i am afraid of just making it like opengl esque API
I want it to be simple
For my Software Rendrer I finally implemented smooth shading with phong
(no specular right now, still have to learn that :( )
This is so fun to get to this stage but the code has gotten messy (single C file ~1000 loc) so thinking a refactor at this stage before the cool stuff
Implemented Flat shading for basic lighting and it was really simple to implement, but now for perspective correct interpolation for uv's i need to do a lot of work and learn about it more
The SURPRISE is:
https://t.co/pn3jJHINVu
Order of the Sinking Star will have a free demo on Steam, for NextFest, Monday.
Because the game is HUGE, the demo is huge: it's bigger than most entire paid puzzle games, and you get to try it out for free.
Started working on a fun little renderer after getting inspired by @tsoding video and later got to study raterization from @pikuma's video then learnt some more stuff and wrote a tiny obj loader and currently learning about shading from https://t.co/79aojvjO6a
Model credits
"GODZILLA 1954 (GOJIRA) RIGGED" (https://t.co/BMEP3fXiDg) by LOST NIGHT is licensed under Creative Commons Attribution (https://t.co/98sgUqVLYC).
Implemented Flat shading for basic lighting and it was really simple to implement, but now for perspective correct interpolation for uv's i need to do a lot of work and learn about it more
Started working on a fun little renderer after getting inspired by @tsoding video and later got to study raterization from @pikuma's video then learnt some more stuff and wrote a tiny obj loader and currently learning about shading from https://t.co/79aojvjO6a
The model is taken from the tiny renderer repo and is created by https://t.co/zGBs4D8DvA
I coundnt find a good model that is triangulated so have to use this
Next step
- Flat Shading
- Texture Cords UV mapping
If you enter the same image hallucination prompt to ChatGPT but in Chinese, it’d generate suggestive photos instead
However, it refuses when I prompt it in Japanese or Korean
Makes me wonder what kind of bias this comes from / where they train the image model…
I want to say so much but controlling myself to restrain my anger, they have made Software Dev and Open Source a joke these days, if this stupid decision turns a reality this would be so bad at so many levels that i dont want to even try to think about.
Bun rewrote itself from Zig to Rust.
AI did most of the work.
98% of the test suite passed on the first run.
The question isn't hypothetical anymore. Should we rewrite Node.js in Rust?
@NyxXeres@oxcrowx True, modern development had made devs complacent to not take things seriously, its easy to grab 400 crates for cargo to build a simple rust app but when you are building things without it you are more vigilant what you put in and why,
People forget is-Even/left-pad was a thing