I’m proud to announce that I’m starting my own gaming studio dedicated to building a spiritual successor to the original Guitar Hero and Rock Band games. We’re calling it The Rhythm Company.
https://t.co/3tsrwbnyeH
@rhythmcompany_
@garrettkjohnson@brandon_xyzw@Cloudflare It's mostly compatible with the S3 API, if you want to use the command line to get your initial dataset uploaded you can use rclone https://t.co/NdQPJeBYpy
We are pleased to announce that Havoc is here to stay for the long-term, as Havoc was profitable in 2024 and is now self-sustainable!
We want to thank all our customers and sellers for putting their trust in us to help make this possible! Here’s to 2025 onwards!
Introducing Immortalizer! Keep your apps running in the foreground indefinitely, even if they are in the background. Available at Havoc repo
https://t.co/wIWfMlVsmo
The time has finally come, check out Bridge by @EthanWhited and I, available now on @HavocRepo Been a long time in the making, hope you enjoy using it as much as we did making it. Be sure to report any bugs, the localization strings will be available soon
@YungTyphon@1Wyze@david_kennedy11@charlieINTEL I mean he’s not wrong. It’s just an idea that was never actually implemented into the game, it quite literally doesn’t exist, and yet people widely believe it does. That’s a myth.
@RyanLonstein@mwarger@AdamRackis Same here, it’s a great library but only complaint would be performance. Seems a refactor is being experimented with though: https://t.co/fiySgkOn0U