@garygastelu@alecmets2011 It should be $20k w/o credit and $13.5k had the credit still existed.
This vehicle should be significantly less than the Chevy bolt.
@theRealGagaror@Hyperlove@PalmerLuckey Devs probably want to, but aren’t allowed the development time budget to do it. It also makes it less likely a household will be buying multiple consoles, copies of the game, and online subscriptions.
@petesmith@ME_vs_IRS@AMDGaming Copyright law needs to change such that if you can’t buy something from the original vendor for 5-10yrs it becomes public domain.
@TheAdamOfApples@DANNYonPC@CallofDuty@HeLLz_HBN MW2 sold a few map packs for $15. In total we ended up with 26 great maps, no skins.
I’d rather pay for maps than see skins and other cosmetic items. This way, if they want more revenue they are making more playable content that needs to be worth paying for.
@MASKEDisDead@DANNYonPC@CallofDuty@HeLLz_HBN I know people don’t like paying for maps, but I’d genuinely rather pay $20 for a few map packs over a year and have maps of the quality and quantity of w@w, mw2, etc. than passable maps at best with most of the creative focus on skins, weapon cosmetics, etc.
@Giga__Nate@InfinityWard Hear me out- no skins. Randomly assigned character models from a faction like cod4-mw3!
Let’s play the game, not show off my outfit simulator.
@DrPhiltill The engineering classes need to be practical for 95% of students. A 200lvl statics and dynamics class does not make you a useful engineer. Should be learning all the simulation packages instead of doing by hand. Engineering theory should be diff degree imo.