Soon models will simulate massive sets of human minds and what’s occurring within them to achieve any objective.
For most economically relevant decisions we’re pretty far along, i.e. will this person/group want to buy burritos.
You’ll be able to say “sell more burritos” and slight nudges across the economy in the form of bought and repurposed attention will make it so.
World models are moving beyond offline generation towards interactive, real-time experiences.
Introducing ⚡FlashDreams⚡: an open-source high-performance inference and serving library built for autoregressive world models:
🔥 Up to 3.10× faster LingBot-World inference
🔥 Up to 2.12× faster Self-Forcing inference
🔥 Up to 1.40× faster Wan2.1 inference
🔥 8 integrated models
🔥 Multi-GPU, streaming, low-latency serving
🔥 Agentic skills that teach you how to use it
FlashDreams is designed for a new generation of AI systems that continuously evolve over time while responding to user interactions. It powers applications across robotics, autonomous vehicle simulation, gaming, and virtual worlds.
Github: https://t.co/xM8LuPaRTS
Docs: https://t.co/IInORNIzy3
Research page: https://t.co/mZ6TLQSpIO
Join the #flashdreams Discord channel at https://t.co/GGOQ0k7liY
FlashDreams is also the runtime backbone behind NVIDIA OmniDreams (https://t.co/PLUt55gxxh)
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#AI #WorldModels #FastInference #PhysicalAI #OpenSource #NVIDIA
Excited to share our new work, SonoWorld, led by @DerongJin and Xiyi Chen!
Silent worlds are incomplete. We turn a single image into an explorable 3D audio-visual scene, enriching visual worlds with immersive spatial sound.
The framework is modular and training-free and can be built entirely with open-source models while also supporting proprietary models such as Marble for enhanced visual fidelity.
Kudos to the team for making this happen. Thanks as well to @theworldlabs and to @drfeifei for the early feedback and encouragement.
Explore the 3D audio-visual world below (🎧 headphones recommended) 👇
Today, we’re launching Reve 2.0, the best 4K image model in the world.
We invented a new way to generate and edit any image using precise layouts. For the first time, it’s possible to create images you can touch.
Brain damage: For the first time I found myself starting a message like this to an actual human.
Diagnosis: I am spending too much time talking with Claude.
Introducing Project Eden, a world model research preview from @VASTAIResearch
Project Eden is a persistent, multiplayer world model that fundamentally breaks from existing paradigms by decoupling the underlying world state from visual rendering.
Instead of treating the world as a sequence of transient frames, Eden treats it as a structured, evolving environment that runs continuously, can be modified by user actions, and can be consistently observed from any viewpoint.