@athcanft true that, you still have a boss that tells you what to work on, you might have some more flexibility, yes, but at the end of the day you trade time for money…
great way to get started though
You can check it out here: https://t.co/9ENOPYGBFZ
Would love to hear any thoughts, especially from people who lift and have tried a bunch of workout trackers before.
Hey everyone,
I wanted to share a small personal milestone.
Around 90 days ago I launched my first iOS app, a workout tracker.
I'm a software developer, but most of my background has been web development. For years I kept telling myself I wanted to build an iOS app, but I always ended up either overcomplicating the idea or abandoning it before it became anything real.
This one started pretty simply.
I got o the gym, and I wanted a workout tracker that didn't feel annoying to use mid set. I didn't want something full of social features, meal plans, challenges, popups, and a million screens. I just wanted something that made it easy to log a workout, see what I did last time, and slowly track progress over time.
So I decided to build it myself.
The funny thing is, I though it would be a "small" project. It was not. The first version took waaay longer than I expected, and since launching I've realised that building the app is only half of it. The harder part is making it clear, polished, reliable, and useful enough that real people actually want to keep using it.
But honestly, seeing it live on the App Store still feels pretty surreal.
It's still early, and I'm still improving it, but I'm happy I finally shipped something instead of just keeping it as another unfinished project on my mac.