It's been over 24 hours and these cowards have not responded.
They think we will forget. But this fire won't burn out. We will keep fighting until they change their stupid decision.
Do you know what happens when gaming turns fully digital? They will eventually pressure you to remain subscribed to PlayStation Plus🚀
They will turn gaming into a subscription service, where instead of buying a game once, you pay for it for the rest of your life.
Adobe did it, Microsoft Office did it, Apple did it, and so will they.
So the crusade to preserve physical media isn’t just about discs, but the preservation of games as one individual unit to be owned by its user for life, without the ability of the producer to change or remove it.
You may argue that Game Pass is not successful, but when PlayStation has monopoly over the gaming market, they can force you into a subscription service like they’re now taking away any chance for alternative options to buy games.
Vote with your voices, vote with your wallets, vote with the law💪🏼
Múltiples asociaciones de defensa de los derechos de los consumidores han presentado demandas contra PlayStation.
Sostienen que un futuro completamente digital reduciría la competencia, incrementaría los precios y dejaría a los jugadores con cada vez menos opciones de compra.
Seen several quote #PlayStation's 78% digital full game sales, thus omitting important context.
That figure includes countless digital only releases, from back catalogue to indie games etc. Even Capcom revealed 84% of its sales were "older catalog titles", many of which are only available digitally.
So using such data is somewhat misleading.
To gauge REAL physical demand you need to look at splits of games that released both physical AND digital only. Thanks to the Insomniac leaks, we have such data on PS first party games.
Playstation Physical / Digital splits
Sackboy - 77% / 23%
R&C Rift Apart - 76% / 24%
Ghost of Tsushima DC - 71% / 29%
Demon's Souls - 70% / 30%
Miles Morales - 66% / 34%
Spider-Man - 66% / 34%
Returnal - 61% / 39%
The Last of Us 2 - 61% / 39%
Ghost of Tsushima - 51% / 49%
MLB The Show 21 - 39% / 61%
So per Sony's own internal data, 31/33 first party games from their chart sold more PHYSICAL than they did digital.
Uncharted 4 actually has an insane 83% physical split.
Granted it only covers through to a few months into 2022, but we can see from other more recent data, things haven't drastically changed. For example GSD data shows ~60% of Astro Bot sales across Europe were physical.
So what skews revenue and data more digital, beyond digital only releases and platforms? The answer is games with LIVE SERVICE components, especially multiplatform ones.
As you can see from Sony's internal data, MLB has the highest digital split, and it's a live service game.
Generally the highly popular live service or annualised games such as Call of Duty, NBA 2K, FIFA etc, have higher digital splits, as gamers are constantly launching them (often daily) and don't want to be constantly switching discs, thus skewing digital/physical splits.
It's very different to single player games which are shorter and have different play and consumer trends. So again, context matters.
Then there's a MASSIVE audience of gamers that aren't even accounted for in any of this data; the countless consumers that buy and sell used physical games, because they simply can't afford as many new games, but still buy/own consoles, accessories, games, services etc. Everything from poor parents, kids etc.
Ultimately, the data rejects the notion physical is dead or meaningless, even if digital accounts for the overall lionshare of revenue/sales, especially when you look at things with the proper context and/or focus on single player tentpole games, which is PlayStation's bread and butter.
Keep in mind platforms make a 15% licensing fee from third parties on physical games, while they get a 30% cut on digital.
Likewise first party lose a 30% cut to retailers on physical, while they keep all of the revenue on digital.
As I said before, this move to kill physical is more about PlayStation trying to make far more profit and squeeze away the last remnants of consumer ownership, control, flexibility and resale, and could have greater negative market ramifications.
If you have to abandon your social media so your community managers don't have to deal with dozens of insults and threats because of the decisions you took then MAYBE, just maybe, it was a decision you shouldn't have taken in the first place
cutting physical media cuts costs only for the company. they get to save on production, design, shipping and still charge the same thing with nothing being passed on to the consumer
@Evanit0 It's pretty simple. If YOU do not want to actaully own games that is your choice, and I can respect that.
However now NOBODY gets that choice with Playstation games. The option is gone. Pretty significant change even if it doesn't effect specifically YOU.
‼️A FRIENDLY REMINDER‼️
The “85% purchases are digital” figure is a complete LIE.
They include figures like mobile games, small games without a physical release, and even *DLC* into that number.
People buy physical, but they want you to feel small and powerless. DON’T LET THEM
NO DISC, NO PLAYSTATION. Cancel your GTA pre-orders and PS Plus subscriptions. Let’s boycott until they reverse this decision. Physical games are non-negotiable.
The only language they understand is money.
Hurt their bottom line and they will cave. Refuse to buy their digital games and they will offer physical games.
It is that simple.