i was going to use this port as a good chance to seriously get into DFK but with this little content compared to the port from over a decade ago i may as well just spin that one up on my 360 or something
wow new dodonpachi DFK rerelease is bad. really bad.
what do you mean you just get 1.5 except with a stage tacked on at the end. and then a battle royale mode which is a neat distraction. BUT NO TRAINING???? NO REPLAYS??? NO BLACK LABEL??? NONE OF THE ORIGINAL ARRANGES????
oooooooo you want to refund this soooo baddddd and then funnel the money you get from the refund into buying the fantastic brand new shmup Cotton RockWithYou -Oriental Night Dreams-.... please its so good...... its stuffed with content unlike DFK reignite...... trust me......
@EVACDOOM_ but ig thats where the appeal of loop 2 comes from. that whole game buildup is extended into 2 full runs worth of buildup. it just makes it extra miserable when i have to restart. waiting room stages are chill when its run 1 of the day but afterwards i want to tear my eyes out
@EVACDOOM_ but it all comes down to personal preference. i still have never fully connected w/ a touhou just because i dont find their scoring systems as compelling as CAVE or treasure shmups. maybe i just havent looked deep enough into touhou series but i never found the scoring enticing
@EVACDOOM_ emu savestates in general are actual lifesaver for practice but i find i never ever use them for Fun Runs in a manner. whenever i want to play a shmup i want the full ass thing even if the first 2 or 3 stages are an absolute bore. idk what it is having that curve makes it hit
@EVACDOOM_ idk i need to actually get a 2-all before i dog on it but i dont think my spirit is strong enough to get a full length 2-all. most 1-alls i already feel completely soulcrushed near the end when im making silly mistakes and constantly getting sent back to replay baby mode stage 1
@EVACDOOM_ its really really annoying overall even if it raises the stakes for the clear. its nice that cave switched it up w/ mushihimesama and let ppl immediately jump into loop 2 difficulty out the gate but they still kept it for dodonpachi. which i guess its just tradition at this point
@EVACDOOM_ i dont have any like BRUTAL cave clears (my hardest is ketsui 1-all) but in every single shmup ive played for survival its hard to find points where a death means reset hell, except in stage 1 there is no shmup in the universe where i'd tank a death in stage 1 and move on
@EVACDOOM_ i think like. only thing that SUPER brings me down regarding cave survival difficulty are 2-alls. i really really dislike mutliple loops in shmups i dont want to wait the Full Length of The Game just to get a chance to attempt the part of the game that i actually want to clear