I think a combat system canโt be good without good enemy design and I think too many modern games focus too much on what your controlled character can do while enemies bring nothing interesting to the table just exist for you to flex on.
SPRAWL zero is officially releasing on September 8th, 2026 on PC via Steam and Epic Games Store, PlayStation 5, Xbox Series X|S and also Nintendo Switch 2!
I hate how replayability is often viewed as just bombarding the player with so much content that it will take multiple runs to experience it all. I think a replayable game is one that is so focused and tight in its design that you can clear it quickly and still have a good time
what are you guys doing on letterboxd that it bothers you so much when itโs down for a couple of hours ๐ญ๐ญ๐ญ i use it for like three seconds after i watched a movie and then never again