@Simplicity_918@RinoTheBouncer@hobby_consolas Black hats exist with or without the Anonymous moniker. Out of all the malicious actors online, hacktivists should be the least of your worries.
@MarcoBaVe@RinoTheBouncer@hobby_consolas There is no organization called Anonymous. There never was. Just a loose group of hackers associating with this name back in the day.
The X account is some Estonian guy living in his mom's basement who probably didn't get past "Hello World" in Python.
@Haydn60987247@mcquack306 Never stopped playing on consoles, but my main platform switched to PC a couple of times. These days my PC gaming is mostly limited to older games and indies.
If they still released physical games on PC, I'd play most modern multiplat games on PC still.
@absforshort@mcquack306 Yes, delisted games usually remain accessible. That's how it generally works on consoles too.
Again, the difference is one of degree, not nature. You can trust Valve all you want, but I don't accept for a seller to retain any control over my access to my purchase after the fact.
@absforshort@mcquack306 Practically no major AAA games release DRM free. Cracks are unofficial workarounds, there's plenty of those on console too, but you still need access to them so you're not independent either way. Access to the internet may become more monitored and restricted in the future.
@akastyrReal@mcquack306 I value ownership and support any viable method that provides that to me. Voting with your wallet 101.
Buying anti-consumer products and using unofficial workarounds is short-sighted and sends the wrong economic signal. Cracks and jailbreaks treat the symptom not the root cause.
@mcquack306 By the way the guy is simply wrong about a lack of backlash on PC. I was there, I literally switched back to console as my main platform because of that shift.
It wasn't as big of a controversy, because it wasn't a top down decision and there were still alternatives in consoles.
@mcquack306 There are differences, but they aren't fundamental. Steam ultimately doesn't solve the ownership issues of digital games.
Network effects are effective counters to free-market forces.
GoG is the only pure storefront on PC and it doesn't offer most new games for obvious reasons.
@JoelJ_Garcia That's just not true. I literally went back to console as my main platform because of this shift away from physical games on PC.
The reason there was less of an outrage is precisely because alternatives still existed, but there absolutely still was an outrage about it.
@Brev2034 Fanboys are brand loyalists. They never criticize Sony for anything including the destruction of physical media. They'll find a way to justify it.
If they don't, they're not fanboys. They may just not agree with all of your or my personal criticisms.
@Whxian@mooreslawisdead Sure, but that's also true on consoles where online DRM is even rarer.
The main issue with digital storefronts in general is that your collection is tied to remote infrastructure you don't control. That's generally true in both cases. There's really no meaningful difference here
@Treymok@GTA6Junky@DoesItPlay1 The actual unsustainability isn't in their margins, but in their pursuit for perpetual growth. I care about the developers, which get laid off in pursuit of this growth by the way. The investors can take a hike as far as I'm concerned. They're the root of all this nonsense.
@Treymok@GTA6Junky@DoesItPlay1 Let me just say right off the bat, If you've bought into the narrative that there's a sustainability crisis, I'm sorry to tell you, you've been duped. These "poor" multi-billion dollar companies are doing better than ever and they're wasting money left, right and center. (2/3)